3forcedDiffuse[]={0,0,0,0};
5specular[]={0.30000001,0.30000001,0.30000001,1};
11 texture="dz\structures_bliss\wrecks\vehicles\data\tractor_01_2_accessories_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0.162,0.162,0.162,0,MC)";
47 texture="dz\structures_bliss\wrecks\vehicles\data\tractor_01_2_as.paa";
59 texture="dz\structures_bliss\wrecks\vehicles\data\tractor_01_2_accessories_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.4,0.2)";
83 texture="dz\data\data\env_co.paa";