1ambient[]={1,0.99900001,1,1};
2diffuse[]={1,0.99900001,1,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.72000003,0.7190001,0.71400046,1};
11 texture="dz\structures\wrecks\vehicles\data\trailer_cistern_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\structures\wrecks\vehicles\data\trailer_cistern_as.paa";
59 texture="dz\structures\wrecks\vehicles\data\trailer_cistern_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.67,0.36)";
83 texture="dz\data\data\env_co.paa";