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11 texture="dz\vehicles\data\glass_ruined_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\vehicles\data\glass_damaged_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.92,0.08)";
83 texture="dz\data\data\env_co.paa";