3forcedDiffuse[]={0,0,0,0};
11 texture="dz\vehicles\wheeled\transitbus\data\ikarus_body_nohq.paa";
23 texture="dz\vehicles\data\cardamage_dt.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\vehicles\wheeled\transitbus\data\ikarus_body_smdi.paa";
71 texture="#(ai,128,1,1)fresnel(0.98,0.64)";
83 texture="dz\data\data\env_co.paa";