Dayz Explorer CPP 1.28.160049
Loading...
Searching...
No Matches
t_fagussylvatica_2s_lod4.rvmat
Go to the documentation of this file.
1plantWind[]={0.1,0.15000001,0.94999999,0.5};
2treeColorization[]={-0.079999998,-5,1,0};
3ambient[]={1,1,0.30000001,0.56999999};
4diffuse[]={0.69999999,0.69999999,0.69999999,1.25};
5forcedDiffuse[]={0.5,0.80000001,0.69999999,1};
6emmisive[]={1.2,1.2,1,0.050000001};
7specular[]={0.039999999,0.050000001,0.029999999,1.01};
8specularPower=30;
9PixelShaderID="TreeAdv";
10VertexShaderID="TreeAdv";
11class Stage1
12{
13 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
14 uvSource="tex";
15 class uvTransform
16 {
17 aside[]={1,0,0};
18 up[]={0,1,0};
19 dir[]={0,0,0};
20 pos[]={0,0,0};
21 };
22};
23class Stage2
24{
25 texture="#(argb,8,8,3)color(0.4,0.4,0.4,1,MC)";
26 uvSource="tex";
27 class uvTransform
28 {
29 aside[]={1,0,0};
30 up[]={0,1,0};
31 dir[]={0,0,0};
32 pos[]={0,0,0};
33 };
34};
35class Stage3
36{
37 texture="dz\plants\tree\data\t_fagussylvatica_lod4_dxt5.paa";
38 uvSource="WorldPos";
39};