1ambient[]={0.059999999,0.55000001,0.30000001,0.30000001};
2diffuse[]={0.2,0.2,0.2,0.80000001};
3forcedDiffuse[]={0.89999998,0.69999999,0.60000002,0.5};
4emmisive[]={0.60000002,0.40000001,0.2,0.15000001};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,0.94999999,0.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";