1ambient[]={0.02,0.56,0.15000001,0.15000001};
2diffuse[]={0.68000001,0.5,0.25999999,1};
3forcedDiffuse[]={0,0,0,0};
7PixelShaderID="TreeAdvTrunk";
8VertexShaderID="TreeAdvTrunk";
9plantWind[]={0.1,0.30000001,0.94999999,0.5};
12 texture="dz\plants\tree\data\t_piceaabies_trunk_no.paa";
24 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,MCA)";
34treeColorization[]={0.30000001,-1,3,0};
37 texture="dz\plants\tree\data\t_piceaabies_trunk_dxt5.paa";