1ambient[]={0.039999999,0.54000002,0.15000001,0.15000001};
2diffuse[]={0.40000001,0.43000001,0.2,1.2};
3forcedDiffuse[]={1,1,1,1};
4emmisive[]={1.4,1.25,1.1,0};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.1,0.15000001,0.94999999,0.5};
12 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
24 texture="#(argb,8,8,3)color(1,1,1,1,MCA)";
34treeColorization[]={-0.30000001,-1,3,0};
37 texture="dz\plants\tree\data\t_piceaabies_lod4_dxt5.paa";