1ambient[]={0.050000001,0.56999999,0.30000001,0.050000001};
2diffuse[]={0.25,0.25,0.25,1};
3forcedDiffuse[]={0.21100001,0.10000002,0.021000011,0.50999999};
4emmisive[]={0.5,0.5,0.25,0.25};
5specular[]={0.034000002,0.034000002,0.034000002,0.2};
7PixelShaderID="TreeAdv";
8VertexShaderID="TreeAdv";
9plantWind[]={0.050000001,0.15000001,30.950001,5.5};
12 texture="dz\plants\tree\data\t_sorbus2s_1_non.paa";
24 texture="#(argb,8,8,3)color(1,1,1,1,MC)";
36 texture="dz\plants\tree\data\t_sorbus2s_1_windmask_co.paa";