1ambient[]={0.5,0.5,0.5,1};
2diffuse[]={0.5,0.5,0.5,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.99999982,1,1,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(0.7,0.7,0.7,1,AS)";
59 texture="#(argb,8,8,3)color(0,1,1,1,SMDI)";
71 texture="#(ai,32,128,1)fresnel(0.92,0.29)";
83 texture="dz\data\data\env_co.paa";