3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.2,0.2,1};
99 texture="#(argb,8,8,3)color(0.25,0.21,0.09,1.0,co)";
104 texture="#(argb,8,8,3)color(0.25,0.21,0.09,1.0,co)";
109 texture="#(argb,8,8,3)color(0.25,0.21,0.09,1.0,co)";
114 texture="#(argb,8,8,3)color(0.25,0.21,0.09,1.0,co)";
119 texture="#(argb,8,8,3)color(0,0.75,0,1,mask)";
124 texture="dz\vehicles\wheeled\truck_01\data\truck_01_hood_green_smdi.paa";
129 texture="#(argb,8,8,3)color(1,0.8,0.5,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.1,0.0,0,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.1,0.0,0,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
154 texture="dz\vehicles\wheeled\truck_01\data\truck_01_hood_green_nohq.paa";
159 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";