3forcedDiffuse[]={0,0,0,0};
5specular[]={0.25,0.25,0.25,1};
11 texture="dz\vehicles\wheeled\truck_01\data\truck_01_tire_nohq.paa";
23 texture="#(argb,8,8,3)color(0.4,0.4,0.4,1,DT)";
35 texture="dz\weapons\data\weapons_damage_generic_mc.paa";
47 texture="dz\vehicles\wheeled\truck_01\data\truck_01_tire_as.paa";
59 texture="dz\vehicles\wheeled\truck_01\data\truck_01_tire_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.26,0.85)";
83 texture="dz\data\data\env_land_co.paa";