3forcedDiffuse[]={0,0,0,0};
5specular[]={0.25,0.25,0.25,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\vehicles\wheeled\truck_01\data\truck_01_tire_co.paa";
47 texture="#(argb,8,8,3)color(1,1,1,1,as)";
59 texture="#(argb,8,8,3)color(1,0,1,1,smdi)";
71 texture="#(ai,32,128,1)fresnel(1.26,0.85)";
83 texture="dz\data\data\env_land_co.paa";