3forcedDiffuse[]={0,0,0,0};
5specular[]={0.30000001,0.30000001,0.40000001,1};
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
15 aside[]={0.15000001,0,0};
16 up[]={0,0.15000001,0};
17 dir[]={0,0.30000001,0.69999999};
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\vehicles\wheeled\truck_02\data\truck_02_windows_as.paa";
59 texture="dz\vehicles\data\cardestruct2x_nohq.paa";
71 texture="#(ai,64,64,1)fresnel(0.4,0.7)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";