3 texture="dz\characters\pants\data\ttsko_pants_ti_ca.paa";
7forcedDiffuse[]={0,0,0,1};
9specular[]={0.74509805,0.74509805,0.74509805,0};
12VertexShaderID="Super";
15 texture="dz\characters\pants\data\ttsko_pants_nohq.paa";
27 texture="dz\characters\data\blood_co.paa";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="dz\characters\pants\data\ttsko_pants_as.paa";
63 texture="dz\characters\pants\data\ttsko_pants_smdi.paa";
75 texture="#(ai,64,64,1)fresnel(0.85,0.36)";
80 texture="dz\data\data\env_land_co.paa";