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2diffuse[]={0.99999976,0.99999976,0.99999976,1};
3forcedDiffuse[]={0,0,0,1};
5specular[]={0.43500087,0.43500087,0.43500087,1};
11 texture="dz\structures\data\metal\metal_fence_wire_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.8,MC)";
47 texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
59 texture="dz\structures\data\metal\metal_fence_wire_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(0.4,0.2)";
83 texture="dz\data\data\env_land_co.paa";