1ambient[]={1,1,0.99999952,1};
2diffuse[]={1,1,0.99999952,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={1,0.96200007,0.8870002,1};
5specular[]={0.14117648,0.14117648,0.14117648,0.1};
99 texture="#(rgb,8,8,3)color(0.5,0.5,0.5,0.1,CA)";
104 texture="dz\structures\industrial\cementworks\data\garagerow_details_nohq.paa";
109 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
114 texture="#(argb,8,8,3)color(1,1,1,0.0,MC)";
119 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
124 texture="dz\structures\industrial\garages\data\garagerow_details_dtsmdi.paa";
129 texture="#(ai,64,64,1)fresnel(0.7,0.01)";
134 texture="dz\data\data\env_land_co.paa";
139 texture="dz\structures_bliss\underground\stairs\data\underground_stairs_lamp_e.paa";