1ambient[]={1,1,1,0.64999998};
2diffuse[]={1.2,1.2,1.2,1};
3forcedDiffuse[]={0.0099999998,0.0099999998,0.0099999998,1};
5specular[]={0.34999999,0.34999999,0.34999999,1};
15 texture="dz\gear\camping\data\underground_stash_snow_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="dz\gear\camping\data\underground_stash_snow_as.paa";
63 texture="dz\gear\camping\data\underground_stash_snow_smdi.paa";
75 texture="#(ai,32,128,1)fresnel(1.35,0.001)";
87 texture="dz\data\data\env_cloth_green_co.paa";