3forcedDiffuse[]={0,0,0,0};
5specular[]={0.11,0.1,0.059999999,1};
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104 texture="dz\structures\data\dirt\ruiny2_001_tile_co.paa";
109 texture="dz\structures\data\plaster\plaster_damage_co.paa";
114 texture="dz\structures\data\dirt\ground_03_co.paa";
119 texture="dz\structures_bliss\underground\water\data\underground_waterreservoir_watertank_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0.2,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0.1,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0.3,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0.3,0.3,1,DTSMDI)";
144 texture="dz\structures_bliss\underground\water\data\underground_waterreservoir_watertank_mc.paa";
149 texture="#(argb,8,8,3)color(1,0.5,0.3,1,AS)";
154 texture="dz\structures\data\concrete\concrete_dirty_nohq.paa";
159 texture="dz\structures\data\dirt\ruiny2_001_tile_nohq.paa";
164 texture="dz\structures\data\plaster\plaster_damage_nohq.paa";
169 texture="dz\structures\data\dirt\ground_03_nohq.paa";