1ambient[]={0.75,0.75,0.75,1};
2diffuse[]={0.75,0.75,0.75,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.999686,0.999686,0.999686,1};
11 texture="dz\structures\industrial\construction\data\unfinished_building_acc_01_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\structures\industrial\construction\data\unfinished_building_02_mc.paa";
47 texture="dz\structures\industrial\construction\data\unfinished_building_02_ads.paa";
59 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
71 texture="#(ai,64,64,1)fresnel(0.45,0.35)";
83 texture="dz\data\data\env_land_co.paa";