3forcedDiffuse[]={0,0,0,0};
6specularPower=70.599998;
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
23 texture="dz\structures\walls\data\plechskrabance_detail.paa";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\data\universal_metal_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.02,0.88)";
83 texture="dz\data\data\env_land_co.paa";