2diffuse[]={0.80000001,0.80000001,0.80000001,1};
3forcedDiffuse[]={0.25,0.25,0.25,1};
5specular[]={0.5,0.40000001,0.264,1};
11 texture="dz\animals_bliss\ursus_arctos\data\bear_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,AS)";
59 texture="dz\animals_bliss\ursus_arctos\data\bear_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(1.16,0.101)";
83 texture="#(argb,8,8,3)color(0.4,0.4,0.4,1,co)";