1ambient[]={0.72500002,0.72500002,0.72500002,1};
2diffuse[]={0.72500002,0.72500002,0.72500002,1};
3forcedDiffuse[]={0,0,0,1};
5specular[]={0.22499999,0.22499999,0.22499999,1};
11 texture="dz\weapons\attachments\magazine\data\val_mag_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\weapons\data\weapons_destruct_generic_mc.paa";
47 texture="dz\weapons\attachments\magazine\data\val_mag_as.paa";
59 texture="dz\weapons\attachments\magazine\data\val_mag_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(5.41,0.01)";
76 texture="dz\data\data\env_land_co.paa";