1ambient[]={1,0.99999988,1,0.91000003};
2diffuse[]={1,0.99999988,1,0.90899998};
3forcedDiffuse[]={0,0,0,0};
11 texture="dz\vehicles\wheeled\transitbus\data\headlight_glass_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\vehicles\wheeled\transitbus\data\headlight_glass_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(1.79,3.25)";
83 texture="dz\data\data\env_co.paa";