Dayz Explorer CPP 1.28.160049
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vineyardfence_mlod.rvmat
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1ambient[]={0.5,0.5,0.5,1};
2diffuse[]={0.80000001,0.80000001,0.80000001,1};
3forcedDiffuse[]={0,0,0,0};
4emmisive[]={0,0,0,1};
5specular[]={0.1,0.1,0.1,1};
6specularPower=80;
7PixelShaderID="NormalMapSpecularDIMap";
8VertexShaderID="NormalMap";
9class Stage1
10{
11 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
12 uvSource="tex";
13 class uvTransform
14 {
15 aside[]={1,0,0};
16 up[]={0,1,0};
17 dir[]={0,0,0};
18 pos[]={0,0,0};
19 };
20};
21class Stage2
22{
23 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
24 uvSource="tex";
25 class uvTransform
26 {
27 aside[]={1,0,0};
28 up[]={0,1,0};
29 dir[]={0,0,0};
30 pos[]={0,0,0};
31 };
32};