1ambient[]={0.9999997,0.99999994,0.99999982,1};
2diffuse[]={0.9999997,0.99999994,0.99999982,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.89999998,0.69999999,0.40300006,0.5};
12VertexShaderID="Super";
15 texture="dz\animals\vulpes_vulpes\data\red_fox_fur_nohq.paa";
27 texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
39 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
51 texture="#(argb,8,8,3)color(0.7,0.7,0.7,1,AS)";
63 texture="dz\animals\vulpes_vulpes\data\red_fox_fur_smdi.paa";
75 texture="#(ai,64,64,1)fresnel(0.95,0.46)";
87 texture="#(argb,8,8,3)color(0,0,0,1,CO)";