3forcedDiffuse[]={0,0,0,0};
5specular[]={0.1,0.1,0.1,1};
99 texture="dz\structures\data\metal\metal_red_dirty_co.paa";
104 texture="dz\structures\data\metal\metalrust1_co.paa";
109 texture="#(rgb,8,8,3)color(0,0,0,1,CO)";
114 texture="#(rgb,8,8,3)color(0,0,0,1,CO)";
119 texture="dz\structures\walls\data\wall_fen1_mask.paa";
124 texture="dz\structures\data\detailmaps\concrete_rough_2_dtsmdi.paa";
129 texture="dz\structures\data\detailmaps\concrete_rough_dtsmdi.paa";
134 texture="#(rgb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(rgb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="dz\structures\walls\data\wall_fen1_mc.paa";
149 texture="dz\structures\walls\data\wall_fen1_as.paa";
154 texture="dz\structures\data\metal\metal_red_dirty_nohq.paa";
159 texture="dz\structures\data\metal\metalrust1_nohq.paa";
164 texture="#(rgb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="#(rgb,8,8,3)color(0.5,0.5,1,1,NOHQ)";