3forcedDiffuse[]={0,0,0,0};
5specular[]={0.25,0.25,0.25,1};
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109 texture="dz\structures\data\metal\metal_red_dirty_co.paa";
114 texture="dz\structures\data\metal\metalcoloured1_co.paa";
119 texture="dz\structures\walls\data\wall_gate_ind2a_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="dz\structures\data\metal\metal_red_dirty_dtsmdi.paa";
139 texture="#(rgb,8,8,3)color(0.5,0.1,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\walls\data\wall_gate_ind2a_as.paa";
154 texture="dz\structures\data\metal\metal_red_dirty_nohq.paa";
159 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
164 texture="dz\structures\data\metal\metal_red_dirty_nohq.paa";
169 texture="dz\structures\data\metal\metalcoloured1_nohq.paa";