3forcedDiffuse[]={0,0,0,0};
5specular[]={0.2,0.2,0.2,1};
99 texture="dz\structures\walls\data\wall_stone_co.paa";
104 texture="dz\structures\walls\data\wall_stone_moss_co.paa";
109 texture="#(argb,8,8,3)color(0,0,0,0,CO)";
114 texture="#(argb,8,8,3)color(0,0,0,1,CO)";
119 texture="dz\structures\walls\data\wall_stone_mask.paa";
124 texture="#(argb,8,8,3)color(0.5,0.05,1,1,DTSMDI)";
129 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
134 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
144 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
149 texture="dz\structures\walls\data\wall_stone_as.paa";
154 texture="dz\structures\walls\data\wall_stone_nohq.paa";
159 texture="dz\structures\walls\data\wall_stone_nohq.paa";
164 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";