3forcedDiffuse[]={0,0,0,0};
11 texture="dz\structures\walls\data\wall_stoned_lod3_co.paa";
16 texture="dz\structures\walls\data\wall_stoned_lod3_nohq.paa";
28 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="#(argb,8,8,3)color(1,1,1,1,AS)";
64 texture="#(argb,8,8,3)color(0,0,1,1,SMDI)";
76 texture="#(ai,64,64,1)fresnel(1.5,0.45)";
88 texture="dz\data\data\env_land_co.paa";