3forcedDiffuse[]={0,0,0,0};
5specular[]={0.5,0.5,0.5,1};
11 texture="dz\structures\data\wood\woodboard_02_co.paa";
16 texture="dz\structures\data\wood\woodboard_02_nohq.paa";
28 texture="dz\structures\walls\data\wall_vilvar2_mc.paa";
40 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
52 texture="dz\structures\walls\data\wall_vilvar2_as.paa";
64 texture="#(rgb,8,8,3)color(0,0.01,1,1,SMDI)";
76 texture="#(ai,32,128,1)fresnel(0.49,0.14)";
88 texture="dz\data\data\env_land_co.paa";