3forcedDiffuse[]={0,0,0,0};
5specular[]={0.513726,0.513726,0.513726,1};
6specularPower=60.200001;
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48 up[]={0,0.80000001,0};
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104 texture="dz\structures\data\plaster\plasterwhite_old_co.paa";
109 texture="dz\structures\data\plaster\plasterwhite_old_co.paa";
114 texture="#(argb,8,8,3)color(1,1,1,0,CO)";
119 texture="dz\structures\industrial\construction\data\walls_mask.paa";
124 texture="dz\data\data\detail_maps\bricks_broken_512_dtsmdi.paa";
129 texture="dz\data\data\detail_maps\plaster1_buildings_512_dtsmdi.paa";
134 texture="dz\data\data\detail_maps\plaster1_buildings_512_dtsmdi.paa";
139 texture="#(argb,8,8,3)color(0.5,0,1,1,DTSMDI)";
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149 texture="dz\structures\industrial\construction\data\walls_ads.paa";
154 texture="dz\structures\data\bricks\bricks_broken_dirt_03_nohq.paa";
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164 texture="dz\structures\data\plaster\plasterwhite_old_nohq.paa";
169 texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";