3forcedDiffuse[]={0,0,0,0};
5specular[]={0.9999997,0.99999964,0.99999964,1};
11 texture="dz\structures\military\tisy\data\tisy_barracks_glass_windows_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="#(rgb,8,8,3)color(1,1,1,1,AS)";
59 texture="dz\structures\military\tisy\data\tisy_barracks_glass_windows_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(2.0,0.1)";
83 texture="dz\data\data\env_land_co.paa";