Dayz Explorer CPP 1.28.160049
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config.cpp
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1class CfgPatches
2{
3 class DZ_Weapons_Ammunition
4 {
5 units[]={};
6 weapons[]={};
7 requiredVersion=0.1;
8 requiredAddons[]=
9 {
10 "DZ_Weapons_Magazines"
11 };
12 };
13};
15{
16 class Magazine_Base;
17 class Ammunition_Base: Magazine_Base
18 {
19 debug_ItemCategory=5;
20 rotationFlags=2;
21 itemSize[]={1,1};
22 iconCartridge=0;
23 iconType=0;
24 repairableWithKits[]={};
25 ammo="";
26 spawnDamageRange[]={0,0.60000002};
27 particleStrIdentifier="";
28 particleLifeTime=0;
29 destroyOnEmpty=1;
30 varQuantityDestroyOnMin=1;
31 canBeSplit=1;
32 simpleHeap=1;
33 soundUse="craft_rounds";
34 emptySound="craft_rounds";
35 };
36 class Ammo_45ACP: Ammunition_Base
37 {
38 scope=2;
39 displayName="$STR_CfgMagazines_Ammo_45ACP0";
40 descriptionShort="$STR_CfgMagazines_Ammo_45ACP1";
41 model="\dz\weapons\ammunition\45acp_LooseRounds.p3d";
42 iconCartridge=1;
43 weight=12;
44 count=25;
45 ammo="Bullet_45ACP";
46 class DamageSystem
47 {
48 class GlobalHealth
49 {
50 class Health
51 {
52 hitpoints=100;
53 healthLevels[]=
54 {
55
56 {
57 1,
58
59 {
60 "DZ\weapons\ammunition\data\45cal_loose.rvmat"
61 }
62 },
63
64 {
65 0.69999999,
66
67 {
68 "DZ\weapons\ammunition\data\45cal_loose.rvmat"
69 }
70 },
71
72 {
73 0.5,
74
75 {
76 "DZ\weapons\ammunition\data\45cal_loose_damage.rvmat"
77 }
78 },
79
80 {
81 0.30000001,
82
83 {
84 "DZ\weapons\ammunition\data\45cal_loose_damage.rvmat"
85 }
86 },
87
88 {
89 0,
90
91 {
92 "DZ\weapons\ammunition\data\45cal_loose_destruct.rvmat"
93 }
94 }
95 };
96 };
97 };
98 };
99 };
100 class Ammo_308Win: Ammunition_Base
101 {
102 scope=2;
103 displayName="$STR_CfgMagazines_Ammo_308Win0";
104 descriptionShort="$STR_CfgMagazines_Ammo_308Win1";
105 model="\dz\weapons\ammunition\308Win_LooseRounds.p3d";
106 iconCartridge=3;
107 weight=10;
108 count=20;
109 ammo="Bullet_308Win";
110 class DamageSystem
111 {
112 class GlobalHealth
113 {
114 class Health
115 {
116 hitpoints=100;
117 healthLevels[]=
118 {
119
120 {
121 1,
122
123 {
124 "DZ\weapons\ammunition\data\308_loose.rvmat"
125 }
126 },
127
128 {
129 0.69999999,
130
131 {
132 "DZ\weapons\ammunition\data\308_loose.rvmat"
133 }
134 },
135
136 {
137 0.5,
138
139 {
140 "DZ\weapons\ammunition\data\308_loose_damage.rvmat"
141 }
142 },
143
144 {
145 0.30000001,
146
147 {
148 "DZ\weapons\ammunition\data\308_loose_damage.rvmat"
149 }
150 },
151
152 {
153 0,
154
155 {
156 "DZ\weapons\ammunition\data\308_loose_destruct.rvmat"
157 }
158 }
159 };
160 };
161 };
162 };
163 };
164 class Ammo_308WinTracer: Ammunition_Base
165 {
166 scope=2;
167 displayName="$STR_CfgMagazines_Ammo_308WinTracer0";
168 descriptionShort="$STR_CfgMagazines_Ammo_308WinTracer1";
169 model="\dz\weapons\ammunition\308Win_LooseRounds.p3d";
170 iconCartridge=3;
171 iconType=1;
172 weight=9;
173 count=20;
174 ammo="Bullet_308WinTracer";
175 hiddenSelections[]=
176 {
177 "zbytek"
178 };
179 hiddenSelectionsTextures[]=
180 {
181 "dz\weapons\ammunition\Data\308_loose_tracer_co.paa"
182 };
183 class DamageSystem
184 {
185 class GlobalHealth
186 {
187 class Health
188 {
189 hitpoints=100;
190 healthLevels[]=
191 {
192
193 {
194 1,
195
196 {
197 "DZ\weapons\ammunition\data\308_loose.rvmat"
198 }
199 },
200
201 {
202 0.69999999,
203
204 {
205 "DZ\weapons\ammunition\data\308_loose.rvmat"
206 }
207 },
208
209 {
210 0.5,
211
212 {
213 "DZ\weapons\ammunition\data\308_loose_damage.rvmat"
214 }
215 },
216
217 {
218 0.30000001,
219
220 {
221 "DZ\weapons\ammunition\data\308_loose_damage.rvmat"
222 }
223 },
224
225 {
226 0,
227
228 {
229 "DZ\weapons\ammunition\data\308_loose_destruct.rvmat"
230 }
231 }
232 };
233 };
234 };
235 };
236 };
237 class Ammo_9x19: Ammunition_Base
238 {
239 scope=2;
240 displayName="$STR_CfgMagazines_Ammo_9x190";
241 descriptionShort="$STR_CfgMagazines_Ammo_9x191";
242 model="\dz\weapons\ammunition\9mm_LooseRounds.p3d";
243 iconCartridge=1;
244 weight=8;
245 count=25;
246 ammo="Bullet_9x19";
247 muzzleFlashParticle="weapon_shot_mp5k_01";
248 class DamageSystem
249 {
250 class GlobalHealth
251 {
252 class Health
253 {
254 hitpoints=100;
255 healthLevels[]=
256 {
257
258 {
259 1,
260
261 {
262 "DZ\weapons\ammunition\data\9mm.rvmat"
263 }
264 },
265
266 {
267 0.69999999,
268
269 {
270 "DZ\weapons\ammunition\data\9mm.rvmat"
271 }
272 },
273
274 {
275 0.5,
276
277 {
278 "DZ\weapons\ammunition\data\9mm_damage.rvmat"
279 }
280 },
281
282 {
283 0.30000001,
284
285 {
286 "DZ\weapons\ammunition\data\9mm_damage.rvmat"
287 }
288 },
289
290 {
291 0,
292
293 {
294 "DZ\weapons\ammunition\data\9mm_destruct.rvmat"
295 }
296 }
297 };
298 };
299 };
300 };
301 };
302 class Ammo_380: Ammunition_Base
303 {
304 scope=2;
305 displayName="$STR_CfgMagazines_Ammo_3800";
306 descriptionShort="$STR_CfgMagazines_Ammo_3801";
307 model="\dz\weapons\ammunition\380auto_LooseRounds.p3d";
308 iconCartridge=1;
309 weight=6;
310 count=35;
311 ammo="Bullet_380";
312 class DamageSystem
313 {
314 class GlobalHealth
315 {
316 class Health
317 {
318 hitpoints=100;
319 healthLevels[]=
320 {
321
322 {
323 1,
324
325 {
326 "dz\weapons\ammunition\data\380_ammo.rvmat"
327 }
328 },
329
330 {
331 0.69999999,
332
333 {
334 "dz\weapons\ammunition\data\380_ammo.rvmat"
335 }
336 },
337
338 {
339 0.5,
340
341 {
342 "dz\weapons\ammunition\data\380_ammo_damage.rvmat"
343 }
344 },
345
346 {
347 0.30000001,
348
349 {
350 "dz\weapons\ammunition\data\380_ammo_damage.rvmat"
351 }
352 },
353
354 {
355 0,
356
357 {
358 "dz\weapons\ammunition\data\380_ammo_destruct.rvmat"
359 }
360 }
361 };
362 };
363 };
364 };
365 };
366 class Ammo_556x45: Ammunition_Base
367 {
368 scope=2;
369 displayName="$STR_CfgMagazines_Ammo_556x450";
370 descriptionShort="$STR_CfgMagazines_Ammo_556x451";
371 model="\dz\weapons\ammunition\556_LooseRounds.p3d";
372 iconCartridge=2;
373 weight=4;
374 count=20;
375 ammo="Bullet_556x45";
376 class DamageSystem
377 {
378 class GlobalHealth
379 {
380 class Health
381 {
382 hitpoints=100;
383 healthLevels[]=
384 {
385
386 {
387 1,
388
389 {
390 "DZ\weapons\ammunition\data\556_LooseRounds5.rvmat"
391 }
392 },
393
394 {
395 0.69999999,
396
397 {
398 "DZ\weapons\ammunition\data\556_LooseRounds5.rvmat"
399 }
400 },
401
402 {
403 0.5,
404
405 {
406 "DZ\weapons\ammunition\data\556_LooseRounds5_damage.rvmat"
407 }
408 },
409
410 {
411 0.30000001,
412
413 {
414 "DZ\weapons\ammunition\data\556_LooseRounds5_damage.rvmat"
415 }
416 },
417
418 {
419 0,
420
421 {
422 "DZ\weapons\ammunition\data\556_LooseRounds5_destruct.rvmat"
423 }
424 }
425 };
426 };
427 };
428 };
429 };
430 class Ammo_556x45Tracer: Ammunition_Base
431 {
432 scope=2;
433 displayName="$STR_CfgMagazines_Ammo_556x45Tracer0";
434 descriptionShort="$STR_CfgMagazines_Ammo_556x45Tracer1";
435 model="\dz\weapons\ammunition\556_LooseRounds.p3d";
436 iconCartridge=2;
437 iconType=1;
438 weight=4;
439 count=20;
440 ammo="Bullet_556x45Tracer";
441 hiddenSelections[]=
442 {
443 "zbytek"
444 };
445 hiddenSelectionsTextures[]=
446 {
447 "dz\weapons\ammunition\Data\556_loose_tracer_co.paa"
448 };
449 class DamageSystem
450 {
451 class GlobalHealth
452 {
453 class Health
454 {
455 hitpoints=100;
456 healthLevels[]=
457 {
458
459 {
460 1,
461
462 {
463 "DZ\weapons\ammunition\data\556_LooseRounds5.rvmat"
464 }
465 },
466
467 {
468 0.69999999,
469
470 {
471 "DZ\weapons\ammunition\data\556_LooseRounds5.rvmat"
472 }
473 },
474
475 {
476 0.5,
477
478 {
479 "DZ\weapons\ammunition\data\556_LooseRounds5_damage.rvmat"
480 }
481 },
482
483 {
484 0.30000001,
485
486 {
487 "DZ\weapons\ammunition\data\556_LooseRounds5_damage.rvmat"
488 }
489 },
490
491 {
492 0,
493
494 {
495 "DZ\weapons\ammunition\data\556_LooseRounds5_destruct.rvmat"
496 }
497 }
498 };
499 };
500 };
501 };
502 };
503 class Ammo_762x54: Ammunition_Base
504 {
505 scope=2;
506 displayName="$STR_CfgMagazines_Ammo_762x540";
507 descriptionShort="$STR_CfgMagazines_Ammo_762x541";
508 model="\dz\weapons\ammunition\762_LooseRounds.p3d";
509 iconCartridge=3;
510 weight=9;
511 count=20;
512 ammo="Bullet_762x54";
513 class DamageSystem
514 {
515 class GlobalHealth
516 {
517 class Health
518 {
519 hitpoints=100;
520 healthLevels[]=
521 {
522
523 {
524 1,
525
526 {
527 "DZ\weapons\attachments\data\mosinclip.rvmat"
528 }
529 },
530
531 {
532 0.69999999,
533
534 {
535 "DZ\weapons\attachments\data\mosinclip.rvmat"
536 }
537 },
538
539 {
540 0.5,
541
542 {
543 "DZ\weapons\attachments\data\mosinclip_damage.rvmat"
544 }
545 },
546
547 {
548 0.30000001,
549
550 {
551 "DZ\weapons\attachments\data\mosinclip_damage.rvmat"
552 }
553 },
554
555 {
556 0,
557
558 {
559 "DZ\weapons\attachments\data\mosinclip_destruct.rvmat"
560 }
561 }
562 };
563 };
564 };
565 };
566 };
567 class Ammo_762x54Tracer: Ammunition_Base
568 {
569 scope=2;
570 displayName="$STR_CfgMagazines_Ammo_762x54Tracer0";
571 descriptionShort="$STR_CfgMagazines_Ammo_762x54Tracer1";
572 model="\dz\weapons\ammunition\762_LooseRounds.p3d";
573 iconCartridge=3;
574 iconType=1;
575 weight=9;
576 count=20;
577 ammo="Bullet_762x54Tracer";
578 hiddenSelections[]=
579 {
580 "zbytek"
581 };
582 hiddenSelectionsTextures[]=
583 {
584 "dz\weapons\attachments\data\mosinclip_tracer_co.paa"
585 };
586 class DamageSystem
587 {
588 class GlobalHealth
589 {
590 class Health
591 {
592 hitpoints=100;
593 healthLevels[]=
594 {
595
596 {
597 1,
598
599 {
600 "DZ\weapons\attachments\data\mosinclip.rvmat"
601 }
602 },
603
604 {
605 0.69999999,
606
607 {
608 "DZ\weapons\attachments\data\mosinclip.rvmat"
609 }
610 },
611
612 {
613 0.5,
614
615 {
616 "DZ\weapons\attachments\data\mosinclip_damage.rvmat"
617 }
618 },
619
620 {
621 0.30000001,
622
623 {
624 "DZ\weapons\attachments\data\mosinclip_damage.rvmat"
625 }
626 },
627
628 {
629 0,
630
631 {
632 "DZ\weapons\attachments\data\mosinclip_destruct.rvmat"
633 }
634 }
635 };
636 };
637 };
638 };
639 };
640 class Ammo_762x39: Ammunition_Base
641 {
642 scope=2;
643 displayName="$STR_CfgMagazines_Ammo_762x390";
644 descriptionShort="$STR_CfgMagazines_Ammo_762x391";
645 model="\dz\weapons\ammunition\762x39_LooseRounds.p3d";
646 iconCartridge=2;
647 weight=8;
648 count=20;
649 ammo="Bullet_762x39";
650 muzzleFlashParticle="weapon_shot_izh18_01";
651 class DamageSystem
652 {
653 class GlobalHealth
654 {
655 class Health
656 {
657 hitpoints=100;
658 healthLevels[]=
659 {
660
661 {
662 1,
663
664 {
665 "DZ\weapons\ammunition\data\762x39.rvmat"
666 }
667 },
668
669 {
670 0.69999999,
671
672 {
673 "DZ\weapons\ammunition\data\762x39.rvmat"
674 }
675 },
676
677 {
678 0.5,
679
680 {
681 "DZ\weapons\ammunition\data\762x39_damage.rvmat"
682 }
683 },
684
685 {
686 0.30000001,
687
688 {
689 "DZ\weapons\ammunition\data\762x39_damage.rvmat"
690 }
691 },
692
693 {
694 0,
695
696 {
697 "DZ\weapons\ammunition\data\762x39_destruct.rvmat"
698 }
699 }
700 };
701 };
702 };
703 };
704 };
705 class Ammo_762x39Tracer: Ammunition_Base
706 {
707 scope=2;
708 displayName="$STR_CfgMagazines_Ammo_762x39Tracer0";
709 descriptionShort="$STR_CfgMagazines_Ammo_762x39Tracer1";
710 model="\dz\weapons\ammunition\762x39_LooseRounds.p3d";
711 iconCartridge=2;
712 iconType=1;
713 weight=8;
714 count=20;
715 ammo="Bullet_762x39Tracer";
716 muzzleFlashParticle="weapon_shot_izh18_01";
717 hiddenSelections[]=
718 {
719 "zbytek"
720 };
721 hiddenSelectionsTextures[]=
722 {
723 "dz\weapons\ammunition\data\762x39_tracer_co.paa"
724 };
725 class DamageSystem
726 {
727 class GlobalHealth
728 {
729 class Health
730 {
731 hitpoints=100;
732 healthLevels[]=
733 {
734
735 {
736 1,
737
738 {
739 "DZ\weapons\ammunition\data\762x39.rvmat"
740 }
741 },
742
743 {
744 0.69999999,
745
746 {
747 "DZ\weapons\ammunition\data\762x39.rvmat"
748 }
749 },
750
751 {
752 0.5,
753
754 {
755 "DZ\weapons\ammunition\data\762x39_damage.rvmat"
756 }
757 },
758
759 {
760 0.30000001,
761
762 {
763 "DZ\weapons\ammunition\data\762x39_damage.rvmat"
764 }
765 },
766
767 {
768 0,
769
770 {
771 "DZ\weapons\ammunition\data\762x39_destruct.rvmat"
772 }
773 }
774 };
775 };
776 };
777 };
778 };
779 class Ammo_9x39AP: Ammunition_Base
780 {
781 scope=2;
782 displayName="$STR_cfgmagazines_ammo_9x39AP0";
783 descriptionShort="$STR_cfgmagazines_ammo_9x39AP1";
784 model="\dz\weapons\ammunition\9x39_LooseRounds.p3d";
785 iconCartridge=2;
786 iconType=2;
787 weight=16;
788 count=20;
789 ammo="Bullet_9x39AP";
790 class DamageSystem
791 {
792 class GlobalHealth
793 {
794 class Health
795 {
796 hitpoints=100;
797 healthLevels[]=
798 {
799
800 {
801 1,
802
803 {
804 "DZ\weapons\attachments\magazine\data\vss_mag.rvmat"
805 }
806 },
807
808 {
809 0.69999999,
810
811 {
812 "DZ\weapons\attachments\magazine\data\vss_mag.rvmat"
813 }
814 },
815
816 {
817 0.5,
818
819 {
820 "DZ\weapons\attachments\magazine\data\vss_mag_damage.rvmat"
821 }
822 },
823
824 {
825 0.30000001,
826
827 {
828 "DZ\weapons\attachments\magazine\data\vss_mag_damage.rvmat"
829 }
830 },
831
832 {
833 0,
834
835 {
836 "DZ\weapons\attachments\magazine\data\vss_mag_destruct.rvmat"
837 }
838 }
839 };
840 };
841 };
842 };
843 };
844 class Ammo_9x39: Ammunition_Base
845 {
846 scope=2;
847 displayName="$STR_CfgMagazines_Ammo_9x390";
848 descriptionShort="$STR_CfgMagazines_Ammo_9x391";
849 model="\dz\weapons\ammunition\9x39_LooseRounds.p3d";
850 iconCartridge=2;
851 weight=17;
852 count=20;
853 ammo="Bullet_9x39";
854 hiddenSelections[]=
855 {
856 "zbytek"
857 };
858 hiddenSelectionsTextures[]=
859 {
860 "dz\weapons\attachments\magazine\data\vss_mag_variant_co.paa"
861 };
862 hiddenSelectionsMaterials[]=
863 {
864 "dz\weapons\attachments\magazine\data\vss_mag_variant.rvmat"
865 };
866 class DamageSystem
867 {
868 class GlobalHealth
869 {
870 class Health
871 {
872 hitpoints=100;
873 healthLevels[]=
874 {
875
876 {
877 1,
878
879 {
880 "dz\weapons\attachments\magazine\data\vss_mag.rvmat"
881 }
882 },
883
884 {
885 0.69999999,
886
887 {
888 "dz\weapons\attachments\magazine\data\vss_mag_variant.rvmat"
889 }
890 },
891
892 {
893 0.5,
894
895 {
896 "dz\weapons\attachments\magazine\data\vss_mag_variant_damage.rvmat"
897 }
898 },
899
900 {
901 0.30000001,
902
903 {
904 "dz\weapons\attachments\magazine\data\vss_mag_variant_damage.rvmat"
905 }
906 },
907
908 {
909 0,
910
911 {
912 "dz\weapons\attachments\magazine\data\vss_mag_variant_destruct.rvmat"
913 }
914 }
915 };
916 };
917 };
918 };
919 };
920 class Ammo_22: Ammunition_Base
921 {
922 scope=2;
923 displayName="$STR_CfgMagazines_Ammo_220";
924 descriptionShort="$STR_CfgMagazines_Ammo_221";
925 model="\dz\weapons\ammunition\22_LooseRounds.p3d";
926 iconCartridge=1;
927 weight=3;
928 count=50;
929 ammo="Bullet_22";
930 class DamageSystem
931 {
932 class GlobalHealth
933 {
934 class Health
935 {
936 hitpoints=100;
937 healthLevels[]=
938 {
939
940 {
941 1,
942
943 {
944 "DZ\weapons\ammunition\data\22lr.rvmat"
945 }
946 },
947
948 {
949 0.69999999,
950
951 {
952 "DZ\weapons\ammunition\data\22lr.rvmat"
953 }
954 },
955
956 {
957 0.5,
958
959 {
960 "DZ\weapons\ammunition\data\22lr_damage.rvmat"
961 }
962 },
963
964 {
965 0.30000001,
966
967 {
968 "DZ\weapons\ammunition\data\22lr_damage.rvmat"
969 }
970 },
971
972 {
973 0,
974
975 {
976 "DZ\weapons\ammunition\data\22lr_destruct.rvmat"
977 }
978 }
979 };
980 };
981 };
982 };
983 };
984 class Ammo_12gaPellets: Ammunition_Base
985 {
986 scope=2;
987 displayName="$STR_CfgMagazines_Ammo_12gaPellets0";
988 descriptionShort="$STR_CfgMagazines_Ammo_12gaPellets1";
989 model="\dz\weapons\ammunition\12ga_00buck.p3d";
990 iconCartridge=4;
991 weight=35;
992 count=10;
993 ammo="Bullet_12GaugePellets";
994 class DamageSystem
995 {
996 class GlobalHealth
997 {
998 class Health
999 {
1000 hitpoints=100;
1001 healthLevels[]=
1002 {
1003
1004 {
1005 1,
1006
1007 {
1008 "DZ\weapons\ammunition\data\rem870_ammo.rvmat"
1009 }
1010 },
1011
1012 {
1013 0.69999999,
1014
1015 {
1016 "DZ\weapons\ammunition\data\rem870_ammo.rvmat"
1017 }
1018 },
1019
1020 {
1021 0.5,
1022
1023 {
1024 "DZ\weapons\ammunition\data\rem870_ammo_damage.rvmat"
1025 }
1026 },
1027
1028 {
1029 0.30000001,
1030
1031 {
1032 "DZ\weapons\ammunition\data\rem870_ammo_damage.rvmat"
1033 }
1034 },
1035
1036 {
1037 0,
1038
1039 {
1040 "DZ\weapons\ammunition\data\rem870_ammo_destruct.rvmat"
1041 }
1042 }
1043 };
1044 };
1045 };
1046 };
1047 };
1048 class Ammo_12gaSlug: Ammunition_Base
1049 {
1050 scope=2;
1051 displayName="$STR_CfgMagazines_Ammo_12gaSlug0";
1052 descriptionShort="$STR_CfgMagazines_Ammo_12gaSlug1";
1053 model="\dz\weapons\ammunition\12ga_rifled_slug.p3d";
1054 iconCartridge=4;
1055 weight=35;
1056 count=10;
1057 ammo="Bullet_12GaugeSlug";
1058 class DamageSystem
1059 {
1060 class GlobalHealth
1061 {
1062 class Health
1063 {
1064 hitpoints=100;
1065 healthLevels[]=
1066 {
1067
1068 {
1069 1,
1070
1071 {
1072 "DZ\weapons\ammunition\data\rem870_ammo.rvmat"
1073 }
1074 },
1075
1076 {
1077 0.69999999,
1078
1079 {
1080 "DZ\weapons\ammunition\data\rem870_ammo.rvmat"
1081 }
1082 },
1083
1084 {
1085 0.5,
1086
1087 {
1088 "DZ\weapons\ammunition\data\rem870_ammo_damage.rvmat"
1089 }
1090 },
1091
1092 {
1093 0.30000001,
1094
1095 {
1096 "DZ\weapons\ammunition\data\rem870_ammo_damage.rvmat"
1097 }
1098 },
1099
1100 {
1101 0,
1102
1103 {
1104 "DZ\weapons\ammunition\data\rem870_ammo_destruct.rvmat"
1105 }
1106 }
1107 };
1108 };
1109 };
1110 };
1111 };
1112 class Ammo_12gaRubberSlug: Ammunition_Base
1113 {
1114 scope=2;
1115 displayName="$STR_CfgMagazines_Ammo_12gaRubberSlug0";
1116 descriptionShort="$STR_CfgMagazines_Ammo_12gaRubberSlug1";
1117 model="\dz\weapons\ammunition\12ga_RubberRifled_slug.p3d";
1118 iconCartridge=4;
1119 weight=8;
1120 count=10;
1121 ammo="Bullet_12GaugeRubberSlug";
1122 class DamageSystem
1123 {
1124 class GlobalHealth
1125 {
1126 class Health
1127 {
1128 hitpoints=100;
1129 healthLevels[]=
1130 {
1131
1132 {
1133 1,
1134
1135 {
1136 "DZ\weapons\ammunition\data\12ga_lessleathalround.rvmat"
1137 }
1138 },
1139
1140 {
1141 0.69999999,
1142
1143 {
1144 "DZ\weapons\ammunition\data\12ga_lessleathalround.rvmat"
1145 }
1146 },
1147
1148 {
1149 0.5,
1150
1151 {
1152 "DZ\weapons\ammunition\data\12ga_lessleathalround_damage.rvmat"
1153 }
1154 },
1155
1156 {
1157 0.30000001,
1158
1159 {
1160 "DZ\weapons\ammunition\data\12ga_lessleathalround_damage.rvmat"
1161 }
1162 },
1163
1164 {
1165 0,
1166
1167 {
1168 "DZ\weapons\ammunition\data\12ga_lessleathalround_destruct.rvmat"
1169 }
1170 }
1171 };
1172 };
1173 };
1174 };
1175 };
1176 class Ammo_12gaBeanbag: Ammunition_Base
1177 {
1178 scope=2;
1179 displayName="TODO";
1180 descriptionShort="TODO";
1181 model="\dz\weapons\ammunition\12ga_beanbag.p3d";
1182 iconCartridge=4;
1183 weight=8;
1184 count=10;
1185 ammo="Bullet_12GaugeBeanbag";
1186 class DamageSystem
1187 {
1188 class GlobalHealth
1189 {
1190 class Health
1191 {
1192 hitpoints=100;
1193 healthLevels[]=
1194 {
1195
1196 {
1197 1,
1198
1199 {
1200 "DZ\weapons\ammunition\data\rem870_ammo.rvmat"
1201 }
1202 },
1203
1204 {
1205 0.69999999,
1206
1207 {
1208 "DZ\weapons\ammunition\data\rem870_ammo.rvmat"
1209 }
1210 },
1211
1212 {
1213 0.5,
1214
1215 {
1216 "DZ\weapons\ammunition\data\rem870_ammo_damage.rvmat"
1217 }
1218 },
1219
1220 {
1221 0.30000001,
1222
1223 {
1224 "DZ\weapons\ammunition\data\rem870_ammo_damage.rvmat"
1225 }
1226 },
1227
1228 {
1229 0,
1230
1231 {
1232 "DZ\weapons\ammunition\data\rem870_ammo_destruct.rvmat"
1233 }
1234 }
1235 };
1236 };
1237 };
1238 };
1239 };
1240 class Ammo_357: Ammunition_Base
1241 {
1242 scope=2;
1243 displayName="$STR_CfgMagazines_Ammo_3570";
1244 descriptionShort="$STR_CfgMagazines_Ammo_3571";
1245 model="\dz\weapons\ammunition\357_looseRounds.p3d";
1246 iconCartridge=1;
1247 weight=8;
1248 count=20;
1249 ammo="Bullet_357";
1250 class DamageSystem
1251 {
1252 class GlobalHealth
1253 {
1254 class Health
1255 {
1256 hitpoints=100;
1257 healthLevels[]=
1258 {
1259
1260 {
1261 1,
1262
1263 {
1264 "DZ\weapons\ammunition\data\357mag_loose.rvmat"
1265 }
1266 },
1267
1268 {
1269 0.69999999,
1270
1271 {
1272 "DZ\weapons\ammunition\data\357mag_loose.rvmat"
1273 }
1274 },
1275
1276 {
1277 0.5,
1278
1279 {
1280 "DZ\weapons\ammunition\data\357mag_loose_damage.rvmat"
1281 }
1282 },
1283
1284 {
1285 0.30000001,
1286
1287 {
1288 "DZ\weapons\ammunition\data\357mag_loose_damage.rvmat"
1289 }
1290 },
1291
1292 {
1293 0,
1294
1295 {
1296 "DZ\weapons\ammunition\data\357mag_loose_destruct.rvmat"
1297 }
1298 }
1299 };
1300 };
1301 };
1302 };
1303 };
1304 class Ammo_545x39: Ammunition_Base
1305 {
1306 scope=2;
1307 displayName="$STR_CfgMagazines_Ammo_545x390";
1308 descriptionShort="$STR_CfgMagazines_Ammo_545x391";
1309 model="\dz\weapons\ammunition\545x39_LooseRounds.p3d";
1310 iconCartridge=2;
1311 weight=4;
1312 count=20;
1313 ammo="Bullet_545x39";
1314 class DamageSystem
1315 {
1316 class GlobalHealth
1317 {
1318 class Health
1319 {
1320 hitpoints=100;
1321 healthLevels[]=
1322 {
1323
1324 {
1325 1,
1326
1327 {
1328 "DZ\weapons\ammunition\data\545x39.rvmat"
1329 }
1330 },
1331
1332 {
1333 0.69999999,
1334
1335 {
1336 "DZ\weapons\ammunition\data\545x39.rvmat"
1337 }
1338 },
1339
1340 {
1341 0.5,
1342
1343 {
1344 "DZ\weapons\ammunition\data\545x39_damage.rvmat"
1345 }
1346 },
1347
1348 {
1349 0.30000001,
1350
1351 {
1352 "DZ\weapons\ammunition\data\545x39_damage.rvmat"
1353 }
1354 },
1355
1356 {
1357 0,
1358
1359 {
1360 "DZ\weapons\ammunition\data\545x39_destruct.rvmat"
1361 }
1362 }
1363 };
1364 };
1365 };
1366 };
1367 };
1368 class Ammo_545x39Tracer: Ammunition_Base
1369 {
1370 scope=2;
1371 displayName="$STR_CfgMagazines_Ammo_545x39Tracer0";
1372 descriptionShort="$STR_CfgMagazines_Ammo_545x39Tracer1";
1373 model="\dz\weapons\ammunition\545x39_LooseRounds.p3d";
1374 iconCartridge=2;
1375 iconType=1;
1376 weight=4;
1377 count=20;
1378 ammo="Bullet_545x39Tracer";
1379 hiddenSelections[]=
1380 {
1381 "zbytek"
1382 };
1383 hiddenSelectionsTextures[]=
1384 {
1385 "dz\weapons\ammunition\data\545x39_tracer_co.paa"
1386 };
1387 class DamageSystem
1388 {
1389 class GlobalHealth
1390 {
1391 class Health
1392 {
1393 hitpoints=100;
1394 healthLevels[]=
1395 {
1396
1397 {
1398 1,
1399
1400 {
1401 "DZ\weapons\ammunition\data\545x39.rvmat"
1402 }
1403 },
1404
1405 {
1406 0.69999999,
1407
1408 {
1409 "DZ\weapons\ammunition\data\545x39.rvmat"
1410 }
1411 },
1412
1413 {
1414 0.5,
1415
1416 {
1417 "DZ\weapons\ammunition\data\545x39_damage.rvmat"
1418 }
1419 },
1420
1421 {
1422 0.30000001,
1423
1424 {
1425 "DZ\weapons\ammunition\data\545x39_damage.rvmat"
1426 }
1427 },
1428
1429 {
1430 0,
1431
1432 {
1433 "DZ\weapons\ammunition\data\545x39_destruct.rvmat"
1434 }
1435 }
1436 };
1437 };
1438 };
1439 };
1440 };
1441 class Ammo_HuntingBolt: Ammunition_Base
1442 {
1443 scope=2;
1444 displayName="$STR_CfgMagazines_Ammo_HuntingBolt0";
1445 descriptionShort="$STR_CfgMagazines_Ammo_HuntingBolt1";
1446 model="\dz\weapons\projectiles\bolt_biggame.p3d";
1447 iconCartridge=5;
1448 rotationFlags=34;
1449 weight=35;
1450 itemSize[]={4,1};
1451 count=5;
1452 ammo="Bullet_HuntingBolt";
1453 emptySound="empty_arrows";
1454 class DamageSystem
1455 {
1456 class GlobalHealth
1457 {
1458 class Health
1459 {
1460 hitpoints=120;
1461 healthLevels[]=
1462 {
1463
1464 {
1465 1,
1466
1467 {
1468 "DZ\weapons\projectiles\data\bolt.rvmat"
1469 }
1470 },
1471
1472 {
1473 0.69999999,
1474
1475 {
1476 "DZ\weapons\projectiles\data\bolt.rvmat"
1477 }
1478 },
1479
1480 {
1481 0.5,
1482
1483 {
1484 "DZ\weapons\projectiles\data\bolt_damage.rvmat"
1485 }
1486 },
1487
1488 {
1489 0.30000001,
1490
1491 {
1492 "DZ\weapons\projectiles\data\bolt_damage.rvmat"
1493 }
1494 },
1495
1496 {
1497 0,
1498
1499 {
1500 "DZ\weapons\projectiles\data\bolt_destruct.rvmat"
1501 }
1502 }
1503 };
1504 };
1505 };
1506 };
1507 };
1508 class Ammo_ImprovisedBolt_1: Ammunition_Base
1509 {
1510 scope=2;
1511 displayName="$STR_CfgMagazines_Ammo_ImprovisedBolt0";
1512 descriptionShort="$STR_CfgMagazines_Ammo_ImprovisedBolt1";
1513 model="\dz\weapons\projectiles\bolt_crude.p3d";
1514 iconCartridge=5;
1515 rotationFlags=34;
1516 weight=35;
1517 itemSize[]={4,1};
1518 count=5;
1519 ammo="Bullet_ImprovisedBolt_1";
1520 emptySound="empty_arrows";
1521 class DamageSystem
1522 {
1523 class GlobalHealth
1524 {
1525 class Health
1526 {
1527 hitpoints=65;
1528 healthLevels[]=
1529 {
1530
1531 {
1532 1,
1533
1534 {
1535 "DZ\weapons\projectiles\data\arrow_crafted_simple.rvmat"
1536 }
1537 },
1538
1539 {
1540 0.69999999,
1541
1542 {
1543 "DZ\weapons\projectiles\data\arrow_crafted_simple.rvmat"
1544 }
1545 },
1546
1547 {
1548 0.5,
1549
1550 {
1551 "DZ\weapons\projectiles\data\arrow_crafted_simple_damage.rvmat"
1552 }
1553 },
1554
1555 {
1556 0.30000001,
1557
1558 {
1559 "DZ\weapons\projectiles\data\arrow_crafted_simple_damage.rvmat"
1560 }
1561 },
1562
1563 {
1564 0,
1565
1566 {
1567 "DZ\weapons\projectiles\data\arrow_crafted_simple_destruct.rvmat"
1568 }
1569 }
1570 };
1571 };
1572 };
1573 };
1574 };
1575 class Ammo_ImprovisedBolt_2: Ammunition_Base
1576 {
1577 scope=2;
1578 displayName="$STR_CfgMagazines_Ammo_ImprovisedBolt0";
1579 descriptionShort="$STR_CfgMagazines_Ammo_ImprovisedBolt1";
1580 model="\dz\weapons\projectiles\bolt_crafted.p3d";
1581 iconCartridge=5;
1582 rotationFlags=34;
1583 weight=45;
1584 itemSize[]={4,1};
1585 count=5;
1586 ammo="Bullet_ImprovisedBolt_2";
1587 emptySound="empty_arrows";
1588 class DamageSystem
1589 {
1590 class GlobalHealth
1591 {
1592 class Health
1593 {
1594 hitpoints=85;
1595 healthLevels[]=
1596 {
1597
1598 {
1599 1,
1600
1601 {
1602 "DZ\weapons\projectiles\data\arrow_crafted_simple.rvmat"
1603 }
1604 },
1605
1606 {
1607 0.69999999,
1608
1609 {
1610 "DZ\weapons\projectiles\data\arrow_crafted_simple.rvmat"
1611 }
1612 },
1613
1614 {
1615 0.5,
1616
1617 {
1618 "DZ\weapons\projectiles\data\arrow_crafted_simple_damage.rvmat"
1619 }
1620 },
1621
1622 {
1623 0.30000001,
1624
1625 {
1626 "DZ\weapons\projectiles\data\arrow_crafted_simple_damage.rvmat"
1627 }
1628 },
1629
1630 {
1631 0,
1632
1633 {
1634 "DZ\weapons\projectiles\data\arrow_crafted_simple_destruct.rvmat"
1635 }
1636 }
1637 };
1638 };
1639 };
1640 };
1641 };
1642 class Ammo_CupidsBolt: Ammunition_Base
1643 {
1644 scope=2;
1645 displayName="$STR_CfgMagazines_Ammo_CupidsBolt0";
1646 descriptionShort="$STR_CfgMagazines_Ammo_CupidsBolt1";
1647 model="\dz\weapons\projectiles\bolt_cupids.p3d";
1648 rotationFlags=34;
1649 weight=45;
1650 itemSize[]={4,1};
1651 count=5;
1652 ammo="Bullet_CupidsBolt";
1653 emptySound="empty_arrows";
1654 class DamageSystem
1655 {
1656 class GlobalHealth
1657 {
1658 class Health
1659 {
1660 hitpoints=85;
1661 healthLevels[]=
1662 {
1663
1664 {
1665 1,
1666
1667 {
1668 "DZ\weapons\projectiles\data\Ammo_CupidsBolt.rvmat"
1669 }
1670 },
1671
1672 {
1673 0.69999999,
1674
1675 {
1676 "DZ\weapons\projectiles\data\Ammo_CupidsBolt.rvmat"
1677 }
1678 },
1679
1680 {
1681 0.5,
1682
1683 {
1684 "DZ\weapons\projectiles\data\Ammo_CupidsBolt_damage.rvmat"
1685 }
1686 },
1687
1688 {
1689 0.30000001,
1690
1691 {
1692 "DZ\weapons\projectiles\data\Ammo_CupidsBolt_damage.rvmat"
1693 }
1694 },
1695
1696 {
1697 0,
1698
1699 {
1700 "DZ\weapons\projectiles\data\Ammo_CupidsBolt_destruct.rvmat"
1701 }
1702 }
1703 };
1704 };
1705 };
1706 };
1707 };
1708 class Ammo_Flare: Ammunition_Base
1709 {
1710 scope=2;
1711 displayName="$STR_CfgMagazines_Ammo_Flare0";
1712 descriptionShort="$STR_CfgMagazines_Ammo_Flare1";
1713 model="\dz\weapons\ammunition\Flare_SingleRound.p3d";
1714 iconCartridge=4;
1715 rotationFlags=34;
1716 weight=80;
1717 count=5;
1718 ammo="Bullet_Flare";
1719 class DamageSystem
1720 {
1721 class GlobalHealth
1722 {
1723 class Health
1724 {
1725 hitpoints=100;
1726 healthLevels[]=
1727 {
1728
1729 {
1730 1,
1731
1732 {
1733 "DZ\weapons\pistols\flaregun\data\flaregun_yellow.rvmat"
1734 }
1735 },
1736
1737 {
1738 0.69999999,
1739
1740 {
1741 "DZ\weapons\pistols\flaregun\data\flaregun_yellow.rvmat"
1742 }
1743 },
1744
1745 {
1746 0.5,
1747
1748 {
1749 "DZ\weapons\pistols\flaregun\data\flaregun_yellow_damage.rvmat"
1750 }
1751 },
1752
1753 {
1754 0.30000001,
1755
1756 {
1757 "DZ\weapons\pistols\flaregun\data\flaregun_yellow_damage.rvmat"
1758 }
1759 },
1760
1761 {
1762 0,
1763
1764 {
1765 "DZ\weapons\pistols\flaregun\data\flaregun_yellow_destruct.rvmat"
1766 }
1767 }
1768 };
1769 };
1770 };
1771 };
1772 };
1773 class Ammo_FlareRed: Ammo_Flare
1774 {
1775 model="\dz\weapons\ammunition\Flare_SingleRound_Red.p3d";
1776 ammo="Bullet_FlareRed";
1777 class DamageSystem
1778 {
1779 class GlobalHealth
1780 {
1781 class Health
1782 {
1783 hitpoints=100;
1784 healthLevels[]=
1785 {
1786
1787 {
1788 1,
1789
1790 {
1791 "DZ\weapons\pistols\flaregun\data\flaregun.rvmat"
1792 }
1793 },
1794
1795 {
1796 0.69999999,
1797
1798 {
1799 "DZ\weapons\pistols\flaregun\data\flaregun.rvmat"
1800 }
1801 },
1802
1803 {
1804 0.5,
1805
1806 {
1807 "DZ\weapons\pistols\flaregun\data\flaregun_damage.rvmat"
1808 }
1809 },
1810
1811 {
1812 0.30000001,
1813
1814 {
1815 "DZ\weapons\pistols\flaregun\data\flaregun_damage.rvmat"
1816 }
1817 },
1818
1819 {
1820 0,
1821
1822 {
1823 "DZ\weapons\pistols\flaregun\data\flaregun_destruct.rvmat"
1824 }
1825 }
1826 };
1827 };
1828 };
1829 };
1830 };
1831 class Ammo_FlareGreen: Ammo_Flare
1832 {
1833 model="\dz\weapons\ammunition\Flare_SingleRound_Green.p3d";
1834 ammo="Bullet_FlareGreen";
1835 class DamageSystem
1836 {
1837 class GlobalHealth
1838 {
1839 class Health
1840 {
1841 hitpoints=100;
1842 healthLevels[]=
1843 {
1844
1845 {
1846 1,
1847
1848 {
1849 "DZ\weapons\pistols\flaregun\data\flaregun_green.rvmat"
1850 }
1851 },
1852
1853 {
1854 0.69999999,
1855
1856 {
1857 "DZ\weapons\pistols\flaregun\data\flaregun_green.rvmat"
1858 }
1859 },
1860
1861 {
1862 0.5,
1863
1864 {
1865 "DZ\weapons\pistols\flaregun\data\flaregun_green_damage.rvmat"
1866 }
1867 },
1868
1869 {
1870 0.30000001,
1871
1872 {
1873 "DZ\weapons\pistols\flaregun\data\flaregun_green_damage.rvmat"
1874 }
1875 },
1876
1877 {
1878 0,
1879
1880 {
1881 "DZ\weapons\pistols\flaregun\data\flaregun_green_destruct.rvmat"
1882 }
1883 }
1884 };
1885 };
1886 };
1887 };
1888 };
1889 class Ammo_FlareBlue: Ammo_Flare
1890 {
1891 model="\dz\weapons\ammunition\Flare_SingleRound_Blue.p3d";
1892 ammo="Bullet_FlareBlue";
1893 class DamageSystem
1894 {
1895 class GlobalHealth
1896 {
1897 class Health
1898 {
1899 hitpoints=100;
1900 healthLevels[]=
1901 {
1902
1903 {
1904 1,
1905
1906 {
1907 "DZ\weapons\pistols\flaregun\data\flaregun_blue.rvmat"
1908 }
1909 },
1910
1911 {
1912 0.69999999,
1913
1914 {
1915 "DZ\weapons\pistols\flaregun\data\flaregun_blue.rvmat"
1916 }
1917 },
1918
1919 {
1920 0.5,
1921
1922 {
1923 "DZ\weapons\pistols\flaregun\data\flaregun_blue_damage.rvmat"
1924 }
1925 },
1926
1927 {
1928 0.30000001,
1929
1930 {
1931 "DZ\weapons\pistols\flaregun\data\flaregun_blue_damage.rvmat"
1932 }
1933 },
1934
1935 {
1936 0,
1937
1938 {
1939 "DZ\weapons\pistols\flaregun\data\flaregun_blue_destruct.rvmat"
1940 }
1941 }
1942 };
1943 };
1944 };
1945 };
1946 };
1947 class Ammo_RPG7_HE: Ammunition_Base
1948 {
1949 scope=2;
1950 itemSize[]={2,1};
1951 displayName="$STR_CfgMagazines_Ammo_RPG7_HE0";
1952 descriptionShort="$STR_CfgMagazines_Ammo_RPG7_HE1";
1953 model="\dz\weapons\ammunition\rocket_rpg7.p3d";
1954 rotationFlags=34;
1955 weight=2200;
1956 count=1;
1957 ammo="Rocket_RPG7_HE";
1958 class DamageSystem
1959 {
1960 class GlobalHealth
1961 {
1962 class Health
1963 {
1964 hitpoints=100;
1965 healthLevels[]=
1966 {
1967
1968 {
1969 1,
1970
1971 {
1972 "DZ\weapons\ammunition\data\rocket_rpg7.rvmat"
1973 }
1974 },
1975
1976 {
1977 0.69999999,
1978
1979 {
1980 "DZ\weapons\ammunition\data\rocket_rpg7.rvmat"
1981 }
1982 },
1983
1984 {
1985 0.5,
1986
1987 {
1988 "DZ\weapons\ammunition\data\rocket_rpg7_damage.rvmat"
1989 }
1990 },
1991
1992 {
1993 0.30000001,
1994
1995 {
1996 "DZ\weapons\ammunition\data\rocket_rpg7_damage.rvmat"
1997 }
1998 },
1999
2000 {
2001 0,
2002
2003 {
2004 "DZ\weapons\ammunition\data\rocket_rpg7_destruct.rvmat"
2005 }
2006 }
2007 };
2008 };
2009 };
2010 };
2011 };
2012 class Ammo_RPG7_AP: Ammunition_Base
2013 {
2014 scope=2;
2015 itemSize[]={2,1};
2016 displayName="$STR_CfgMagazines_Ammo_RPG7_AP0";
2017 descriptionShort="$STR_CfgMagazines_Ammo_RPG7_AP1";
2018 model="\dz\weapons\ammunition\rocket_rpg7.p3d";
2019 rotationFlags=34;
2020 weight=2200;
2021 count=1;
2022 ammo="Rocket_RPG7_AP";
2023 class DamageSystem
2024 {
2025 class GlobalHealth
2026 {
2027 class Health
2028 {
2029 hitpoints=100;
2030 healthLevels[]=
2031 {
2032
2033 {
2034 1,
2035
2036 {
2037 "DZ\weapons\ammunition\data\rocket_rpg7.rvmat"
2038 }
2039 },
2040
2041 {
2042 0.69999999,
2043
2044 {
2045 "DZ\weapons\ammunition\data\rocket_rpg7.rvmat"
2046 }
2047 },
2048
2049 {
2050 0.5,
2051
2052 {
2053 "DZ\weapons\ammunition\data\rocket_rpg7_damage.rvmat"
2054 }
2055 },
2056
2057 {
2058 0.30000001,
2059
2060 {
2061 "DZ\weapons\ammunition\data\rocket_rpg7_damage.rvmat"
2062 }
2063 },
2064
2065 {
2066 0,
2067
2068 {
2069 "DZ\weapons\ammunition\data\rocket_rpg7_destruct.rvmat"
2070 }
2071 }
2072 };
2073 };
2074 };
2075 };
2076 };
2077 class Ammo_LAW_HE: Ammunition_Base
2078 {
2079 scope=2;
2080 itemSize[]={2,1};
2081 displayName="$STR_CfgMagazines_Ammo_LAW_HE0";
2082 descriptionShort="$STR_CfgMagazines_Ammo_LAW_HE1";
2083 model="\dz\weapons\launchers\law\law_rocket.p3d";
2084 rotationFlags=34;
2085 weight=1800;
2086 count=1;
2087 ammo="Rocket_LAW_HE";
2088 class DamageSystem
2089 {
2090 class GlobalHealth
2091 {
2092 class Health
2093 {
2094 hitpoints=100;
2095 healthLevels[]=
2096 {
2097
2098 {
2099 1,
2100
2101 {
2102 "DZ\weapons\launchers\law\data\law_rocket.rvmat"
2103 }
2104 },
2105
2106 {
2107 0.69999999,
2108
2109 {
2110 "DZ\weapons\launchers\law\data\law_rocket.rvmat"
2111 }
2112 },
2113
2114 {
2115 0.5,
2116
2117 {
2118 "DZ\weapons\launchers\law\data\law_rocket_damage.rvmat"
2119 }
2120 },
2121
2122 {
2123 0.30000001,
2124
2125 {
2126 "DZ\weapons\launchers\law\data\law_rocket_damage.rvmat"
2127 }
2128 },
2129
2130 {
2131 0,
2132
2133 {
2134 "DZ\weapons\launchers\law\data\law_rocket_destruct.rvmat"
2135 }
2136 }
2137 };
2138 };
2139 };
2140 };
2141 };
2142 class Ammo_GrenadeM4: Ammunition_Base
2143 {
2144 scope=2;
2145 itemSize[]={2,1};
2146 displayName="$STR_CfgMagazines_Ammo_GrenadeM40";
2147 descriptionShort="$STR_CfgMagazines_Ammo_GrenadeM41";
2148 model="\dz\weapons\explosives\grenade.p3d";
2149 weight=397;
2150 count=1;
2151 ammo="GrenadeM4";
2152 fuseDelay=5;
2153 timeToLive=0;
2154 hiddenSelections[]=
2155 {
2156 "camo"
2157 };
2158 hiddenSelectionsTextures[]=
2159 {
2160 "dz\weapons\explosives\data\grenade_co.paa"
2161 };
2162 hiddenSelectionsMaterials[]=
2163 {
2164 "dz\weapons\explosives\data\grenade.rvmat"
2165 };
2166 class DamageSystem
2167 {
2168 class GlobalHealth
2169 {
2170 class Health
2171 {
2172 hitpoints=100;
2173 healthLevels[]=
2174 {
2175
2176 {
2177 1,
2178
2179 {
2180 "DZ\weapons\explosives\data\grenade.rvmat"
2181 }
2182 },
2183
2184 {
2185 0.69999999,
2186
2187 {
2188 "DZ\weapons\explosives\data\grenade.rvmat"
2189 }
2190 },
2191
2192 {
2193 0.5,
2194
2195 {
2196 "DZ\weapons\explosives\data\grenade_damage.rvmat"
2197 }
2198 },
2199
2200 {
2201 0.30000001,
2202
2203 {
2204 "DZ\weapons\explosives\data\grenade_damage.rvmat"
2205 }
2206 },
2207
2208 {
2209 0,
2210
2211 {
2212 "DZ\weapons\explosives\data\grenade_destruct.rvmat"
2213 }
2214 }
2215 };
2216 };
2217 };
2218 };
2219 };
2220 class Ammo_40mm_Base: Ammunition_Base
2221 {
2222 scope=0;
2223 displayName="$STR_Ammo_40mm_Explosive0";
2224 descriptionShort="$STR_Ammo_40mm_Explosive1";
2225 model="\dz\weapons\ammunition\40mm_grenade.p3d";
2226 iconCartridge=4;
2227 itemSize[]={2,1};
2228 weight=230;
2229 count=1;
2230 ammo="Bullet_40mm_Base";
2231 inventorySlot[]=
2232 {
2233 "IEDExplosiveA",
2234 "IEDExplosiveB",
2235 "VestGrenadeA",
2236 "VestGrenadeB",
2237 "VestGrenadeC",
2238 "VestGrenadeD"
2239 };
2240 muzzleFlashParticle="weapon_shot_izh18_01";
2241 class AnimationSources
2242 {
2243 class Visibility
2244 {
2245 source="user";
2246 animPeriod=0.0099999998;
2247 initPhase=0;
2248 };
2249 };
2250 class DamageSystem
2251 {
2252 class GlobalHealth
2253 {
2254 class Health
2255 {
2256 hitpoints=50;
2257 healthLevels[]=
2258 {
2259
2260 {
2261 1,
2262
2263 {
2264 "DZ\weapons\ammunition\data\40mm_grenade.rvmat"
2265 }
2266 },
2267
2268 {
2269 0.69999999,
2270
2271 {
2272 "DZ\weapons\ammunition\data\40mm_grenade.rvmat"
2273 }
2274 },
2275
2276 {
2277 0.5,
2278
2279 {
2280 "DZ\weapons\ammunition\data\40mm_grenade_damage.rvmat"
2281 }
2282 },
2283
2284 {
2285 0.30000001,
2286
2287 {
2288 "DZ\weapons\ammunition\data\40mm_grenade_damage.rvmat"
2289 }
2290 },
2291
2292 {
2293 0,
2294
2295 {
2296 "DZ\weapons\ammunition\data\40mm_grenade_destruct.rvmat"
2297 }
2298 }
2299 };
2300 };
2301 };
2302 };
2303 };
2304 class Ammo_40mm_Explosive: Ammo_40mm_Base
2305 {
2306 scope=2;
2307 displayName="$STR_Ammo_40mm_Explosive0";
2308 descriptionShort="$STR_Ammo_40mm_Explosive1";
2309 model="\dz\weapons\ammunition\40mm_grenade.p3d";
2310 ammo="Bullet_40mm_Explosive";
2311 };
2312 class Ammo_40mm_ChemGas: Ammo_40mm_Base
2313 {
2314 scope=2;
2315 displayName="$STR_Ammo_40mm_ChemGas0";
2316 descriptionShort="$STR_Ammo_40mm_ChemGas1";
2317 model="\dz\weapons\ammunition\40mm_grenade_ChemGas.p3d";
2318 ammo="Bullet_40mm_ChemGas";
2319 };
2320 class Ammo_40mm_Smoke_ColorBase: Ammo_40mm_Base
2321 {
2322 displayName="$STR_Ammo_40mm_Smoke0";
2323 descriptionShort="$STR_Ammo_40mm_Smoke1";
2324 particleLifeTime=60;
2325 };
2326 class Ammo_40mm_Smoke_Red: Ammo_40mm_Smoke_ColorBase
2327 {
2328 scope=2;
2329 model="\dz\weapons\ammunition\40mm_grenade_smoke_r.p3d";
2330 particleStrIdentifier="smoke_M18_red_02";
2331 ammo="Bullet_40mm_Smoke_Red";
2332 };
2333 class Ammo_40mm_Smoke_Green: Ammo_40mm_Smoke_ColorBase
2334 {
2335 scope=2;
2336 model="\dz\weapons\ammunition\40mm_grenade_smoke_g.p3d";
2337 particleStrIdentifier="smoke_M18_green_02";
2338 ammo="Bullet_40mm_Smoke_Green";
2339 };
2340 class Ammo_40mm_Smoke_White: Ammo_40mm_Smoke_ColorBase
2341 {
2342 scope=2;
2343 model="\dz\weapons\ammunition\40mm_grenade_smoke_w.p3d";
2344 particleStrIdentifier="smoke_M18_white_02";
2345 ammo="Bullet_40mm_Smoke_White";
2346 };
2347 class Ammo_40mm_Smoke_Black: Ammo_40mm_Smoke_ColorBase
2348 {
2349 scope=2;
2350 model="\dz\weapons\ammunition\40mm_grenade_smoke_b.p3d";
2351 particleStrIdentifier="smoke_M18_black_02";
2352 ammo="Bullet_40mm_Smoke_Black";
2353 };
2354};
2355class CfgVehicles
2356{
2357 class Box_Base;
2358 class AmmoBox_556x45_20Rnd: Box_Base
2359 {
2360 scope=2;
2361 displayName="$STR_CfgVehicles_AmmoBox_556x45_20Rnd0";
2362 descriptionShort="$STR_CfgVehicles_AmmoBox_556x45_20Rnd1";
2363 model="\dz\weapons\ammunition\556_20RoundBox.p3d";
2364 debug_ItemCategory=5;
2365 rotationFlags=17;
2366 weight=85;
2367 class DamageSystem
2368 {
2369 class GlobalHealth
2370 {
2371 class Health
2372 {
2373 hitpoints=100;
2374 healthLevels[]=
2375 {
2376
2377 {
2378 1,
2379
2380 {
2381 "DZ\weapons\ammunition\data\556_20RoundBox.rvmat"
2382 }
2383 },
2384
2385 {
2386 0.69999999,
2387
2388 {
2389 "DZ\weapons\ammunition\data\556_20RoundBox.rvmat"
2390 }
2391 },
2392
2393 {
2394 0.5,
2395
2396 {
2397 "DZ\weapons\ammunition\data\556_20RoundBox_damage.rvmat"
2398 }
2399 },
2400
2401 {
2402 0.30000001,
2403
2404 {
2405 "DZ\weapons\ammunition\data\556_20RoundBox_damage.rvmat"
2406 }
2407 },
2408
2409 {
2410 0,
2411
2412 {
2413 "DZ\weapons\ammunition\data\556_20RoundBox_destruct.rvmat"
2414 }
2415 }
2416 };
2417 };
2418 };
2419 };
2420 class Resources
2421 {
2422 class Ammo_556x45
2423 {
2424 value=20;
2425 variable="quantity";
2426 };
2427 };
2428 class AnimEvents
2429 {
2430 class SoundWeapon
2431 {
2432 class interact
2433 {
2434 soundset="ammoboxUnpack_SoundSet";
2435 id=70;
2436 };
2437 };
2438 };
2439 };
2440 class AmmoBox_556x45Tracer_20Rnd: Box_Base
2441 {
2442 scope=2;
2443 displayName="$STR_CfgVehicles_AmmoBox_556x45Tracer_20Rnd0";
2444 descriptionShort="$STR_CfgVehicles_AmmoBox_556x45Tracer_20Rnd1";
2445 model="\dz\weapons\ammunition\556_20RoundBox.p3d";
2446 debug_ItemCategory=5;
2447 iconType=1;
2448 rotationFlags=17;
2449 weight=85;
2450 class DamageSystem
2451 {
2452 class GlobalHealth
2453 {
2454 class Health
2455 {
2456 hitpoints=100;
2457 healthLevels[]=
2458 {
2459
2460 {
2461 1,
2462
2463 {
2464 "DZ\weapons\ammunition\data\556_20RoundBox.rvmat"
2465 }
2466 },
2467
2468 {
2469 0.69999999,
2470
2471 {
2472 "DZ\weapons\ammunition\data\556_20RoundBox.rvmat"
2473 }
2474 },
2475
2476 {
2477 0.5,
2478
2479 {
2480 "DZ\weapons\ammunition\data\556_20RoundBox_damage.rvmat"
2481 }
2482 },
2483
2484 {
2485 0.30000001,
2486
2487 {
2488 "DZ\weapons\ammunition\data\556_20RoundBox_damage.rvmat"
2489 }
2490 },
2491
2492 {
2493 0,
2494
2495 {
2496 "DZ\weapons\ammunition\data\556_20RoundBox_destruct.rvmat"
2497 }
2498 }
2499 };
2500 };
2501 };
2502 };
2503 class Resources
2504 {
2505 class Ammo_556x45Tracer
2506 {
2507 value=20;
2508 variable="quantity";
2509 };
2510 };
2511 hiddenSelections[]=
2512 {
2513 "zbytek"
2514 };
2515 hiddenSelectionsTextures[]=
2516 {
2517 "dz\weapons\ammunition\data\556_20RoundBox_tracer_CO.paa"
2518 };
2519 class AnimEvents
2520 {
2521 class SoundWeapon
2522 {
2523 class interact
2524 {
2525 soundset="ammoboxUnpack_SoundSet";
2526 id=70;
2527 };
2528 };
2529 };
2530 };
2531 class AmmoBox_308Win_20Rnd: Box_Base
2532 {
2533 scope=2;
2534 displayName="$STR_CfgVehicles_AmmoBox_308Win_20Rnd0";
2535 descriptionShort="$STR_CfgVehicles_AmmoBox_308Win_20Rnd1";
2536 model="\dz\weapons\ammunition\308Win_20RoundBox.p3d";
2537 debug_ItemCategory=5;
2538 rotationFlags=17;
2539 weight=205;
2540 class DamageSystem
2541 {
2542 class GlobalHealth
2543 {
2544 class Health
2545 {
2546 hitpoints=100;
2547 healthLevels[]=
2548 {
2549
2550 {
2551 1,
2552
2553 {
2554 "DZ\weapons\ammunition\data\762_box.rvmat"
2555 }
2556 },
2557
2558 {
2559 0.69999999,
2560
2561 {
2562 "DZ\weapons\ammunition\data\762_box.rvmat"
2563 }
2564 },
2565
2566 {
2567 0.5,
2568
2569 {
2570 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2571 }
2572 },
2573
2574 {
2575 0.30000001,
2576
2577 {
2578 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2579 }
2580 },
2581
2582 {
2583 0,
2584
2585 {
2586 "DZ\weapons\ammunition\data\762_box_destruct.rvmat"
2587 }
2588 }
2589 };
2590 };
2591 };
2592 };
2593 class Resources
2594 {
2595 class Ammo_308Win
2596 {
2597 value=20;
2598 variable="quantity";
2599 };
2600 };
2601 class AnimEvents
2602 {
2603 class SoundWeapon
2604 {
2605 class interact
2606 {
2607 soundset="ammoboxUnpack_SoundSet";
2608 id=70;
2609 };
2610 };
2611 };
2612 };
2613 class AmmoBox_308WinTracer_20Rnd: Box_Base
2614 {
2615 scope=2;
2616 displayName="$STR_CfgVehicles_AmmoBox_308WinTracer_20Rnd0";
2617 descriptionShort="$STR_CfgVehicles_AmmoBox_308WinTracer_20Rnd1";
2618 model="\dz\weapons\ammunition\308Win_20RoundBox.p3d";
2619 debug_ItemCategory=5;
2620 iconType=1;
2621 rotationFlags=17;
2622 weight=185;
2623 class Resources
2624 {
2625 class Ammo_308WinTracer
2626 {
2627 value=20;
2628 variable="quantity";
2629 };
2630 };
2631 hiddenSelections[]=
2632 {
2633 "zbytek"
2634 };
2635 hiddenSelectionsTextures[]=
2636 {
2637 "dz\weapons\ammunition\data\308Win_box_tracer_co.paa"
2638 };
2639 class DamageSystem
2640 {
2641 class GlobalHealth
2642 {
2643 class Health
2644 {
2645 hitpoints=100;
2646 healthLevels[]=
2647 {
2648
2649 {
2650 1,
2651
2652 {
2653 "DZ\weapons\ammunition\data\762_box.rvmat"
2654 }
2655 },
2656
2657 {
2658 0.69999999,
2659
2660 {
2661 "DZ\weapons\ammunition\data\762_box.rvmat"
2662 }
2663 },
2664
2665 {
2666 0.5,
2667
2668 {
2669 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2670 }
2671 },
2672
2673 {
2674 0.30000001,
2675
2676 {
2677 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2678 }
2679 },
2680
2681 {
2682 0,
2683
2684 {
2685 "DZ\weapons\ammunition\data\762_box_destruct.rvmat"
2686 }
2687 }
2688 };
2689 };
2690 };
2691 };
2692 class AnimEvents
2693 {
2694 class SoundWeapon
2695 {
2696 class interact
2697 {
2698 soundset="ammoboxUnpack_SoundSet";
2699 id=70;
2700 };
2701 };
2702 };
2703 };
2704 class AmmoBox_762x54_20Rnd: Box_Base
2705 {
2706 scope=2;
2707 displayName="$STR_CfgVehicles_AmmoBox_762x54_20Rnd0";
2708 descriptionShort="$STR_CfgVehicles_AmmoBox_762x54_20Rnd1";
2709 model="\dz\weapons\ammunition\762_20RoundBox.p3d";
2710 debug_ItemCategory=5;
2711 rotationFlags=17;
2712 weight=185;
2713 class DamageSystem
2714 {
2715 class GlobalHealth
2716 {
2717 class Health
2718 {
2719 hitpoints=100;
2720 healthLevels[]=
2721 {
2722
2723 {
2724 1,
2725
2726 {
2727 "DZ\weapons\ammunition\data\762_box.rvmat"
2728 }
2729 },
2730
2731 {
2732 0.69999999,
2733
2734 {
2735 "DZ\weapons\ammunition\data\762_box.rvmat"
2736 }
2737 },
2738
2739 {
2740 0.5,
2741
2742 {
2743 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2744 }
2745 },
2746
2747 {
2748 0.30000001,
2749
2750 {
2751 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2752 }
2753 },
2754
2755 {
2756 0,
2757
2758 {
2759 "DZ\weapons\ammunition\data\762_box_destruct.rvmat"
2760 }
2761 }
2762 };
2763 };
2764 };
2765 };
2766 class Resources
2767 {
2768 class Ammo_762x54
2769 {
2770 value=20;
2771 variable="quantity";
2772 };
2773 };
2774 class AnimEvents
2775 {
2776 class SoundWeapon
2777 {
2778 class interact
2779 {
2780 soundset="ammoboxUnpack_SoundSet";
2781 id=70;
2782 };
2783 };
2784 };
2785 };
2786 class AmmoBox_762x54Tracer_20Rnd: Box_Base
2787 {
2788 scope=2;
2789 displayName="$STR_CfgVehicles_AmmoBox_762x54Tracer_20Rnd0";
2790 descriptionShort="$STR_CfgVehicles_AmmoBox_762x54Tracer_20Rnd1";
2791 model="\dz\weapons\ammunition\762_20RoundBox.p3d";
2792 debug_ItemCategory=5;
2793 iconType=1;
2794 rotationFlags=17;
2795 weight=185;
2796 class DamageSystem
2797 {
2798 class GlobalHealth
2799 {
2800 class Health
2801 {
2802 hitpoints=100;
2803 healthLevels[]=
2804 {
2805
2806 {
2807 1,
2808
2809 {
2810 "DZ\weapons\ammunition\data\762_box.rvmat"
2811 }
2812 },
2813
2814 {
2815 0.69999999,
2816
2817 {
2818 "DZ\weapons\ammunition\data\762_box.rvmat"
2819 }
2820 },
2821
2822 {
2823 0.5,
2824
2825 {
2826 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2827 }
2828 },
2829
2830 {
2831 0.30000001,
2832
2833 {
2834 "DZ\weapons\ammunition\data\762_box_damage.rvmat"
2835 }
2836 },
2837
2838 {
2839 0,
2840
2841 {
2842 "DZ\weapons\ammunition\data\762_box_destruct.rvmat"
2843 }
2844 }
2845 };
2846 };
2847 };
2848 };
2849 class Resources
2850 {
2851 class Ammo_762x54Tracer
2852 {
2853 value=20;
2854 variable="quantity";
2855 };
2856 };
2857 hiddenSelections[]=
2858 {
2859 "zbytek"
2860 };
2861 hiddenSelectionsTextures[]=
2862 {
2863 "dz\weapons\ammunition\data\762_box_tracer_co.paa"
2864 };
2865 class AnimEvents
2866 {
2867 class SoundWeapon
2868 {
2869 class interact
2870 {
2871 soundset="ammoboxUnpack_SoundSet";
2872 id=70;
2873 };
2874 };
2875 };
2876 };
2877 class AmmoBox_762x39_20Rnd: Box_Base
2878 {
2879 scope=2;
2880 displayName="$STR_CfgVehicles_AmmoBox_762x39_20Rnd0";
2881 descriptionShort="$STR_CfgVehicles_AmmoBox_762x39_20Rnd1";
2882 model="\dz\weapons\ammunition\762x39_20RoundBox.p3d";
2883 debug_ItemCategory=5;
2884 rotationFlags=17;
2885 weight=165;
2886 class DamageSystem
2887 {
2888 class GlobalHealth
2889 {
2890 class Health
2891 {
2892 hitpoints=100;
2893 healthLevels[]=
2894 {
2895
2896 {
2897 1,
2898
2899 {
2900 "DZ\weapons\ammunition\data\762x39_box.rvmat"
2901 }
2902 },
2903
2904 {
2905 0.69999999,
2906
2907 {
2908 "DZ\weapons\ammunition\data\762x39_box.rvmat"
2909 }
2910 },
2911
2912 {
2913 0.5,
2914
2915 {
2916 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
2917 }
2918 },
2919
2920 {
2921 0.30000001,
2922
2923 {
2924 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
2925 }
2926 },
2927
2928 {
2929 0,
2930
2931 {
2932 "DZ\weapons\ammunition\data\762x39_box_destruct.rvmat"
2933 }
2934 }
2935 };
2936 };
2937 };
2938 };
2939 class Resources
2940 {
2941 class Ammo_762x39
2942 {
2943 value=20;
2944 variable="quantity";
2945 };
2946 };
2947 class AnimEvents
2948 {
2949 class SoundWeapon
2950 {
2951 class interact
2952 {
2953 soundset="ammoboxUnpack_SoundSet";
2954 id=70;
2955 };
2956 };
2957 };
2958 };
2959 class AmmoBox_762x39Tracer_20Rnd: Box_Base
2960 {
2961 scope=2;
2962 displayName="$STR_CfgVehicles_AmmoBox_762x39Tracer_20Rnd0";
2963 descriptionShort="$STR_CfgVehicles_AmmoBox_762x39Tracer_20Rnd1";
2964 model="\dz\weapons\ammunition\762x39_20RoundBox.p3d";
2965 debug_ItemCategory=5;
2966 iconType=1;
2967 rotationFlags=17;
2968 weight=165;
2969 class DamageSystem
2970 {
2971 class GlobalHealth
2972 {
2973 class Health
2974 {
2975 hitpoints=100;
2976 healthLevels[]=
2977 {
2978
2979 {
2980 1,
2981
2982 {
2983 "DZ\weapons\ammunition\data\762x39_box.rvmat"
2984 }
2985 },
2986
2987 {
2988 0.69999999,
2989
2990 {
2991 "DZ\weapons\ammunition\data\762x39_box.rvmat"
2992 }
2993 },
2994
2995 {
2996 0.5,
2997
2998 {
2999 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
3000 }
3001 },
3002
3003 {
3004 0.30000001,
3005
3006 {
3007 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
3008 }
3009 },
3010
3011 {
3012 0,
3013
3014 {
3015 "DZ\weapons\ammunition\data\762x39_box_destruct.rvmat"
3016 }
3017 }
3018 };
3019 };
3020 };
3021 };
3022 class Resources
3023 {
3024 class Ammo_762x39Tracer
3025 {
3026 value=20;
3027 variable="quantity";
3028 };
3029 };
3030 hiddenSelections[]=
3031 {
3032 "zbytek"
3033 };
3034 hiddenSelectionsTextures[]=
3035 {
3036 "dz\weapons\ammunition\data\762x39_box_tracer_co.paa"
3037 };
3038 class AnimEvents
3039 {
3040 class SoundWeapon
3041 {
3042 class interact
3043 {
3044 soundset="ammoboxUnpack_SoundSet";
3045 id=70;
3046 };
3047 };
3048 };
3049 };
3050 class AmmoBox_22_50Rnd: Box_Base
3051 {
3052 scope=2;
3053 displayName="$STR_CfgVehicles_AmmoBox_22_50Rnd0";
3054 descriptionShort="$STR_CfgVehicles_AmmoBox_22_50Rnd1";
3055 model="\dz\weapons\ammunition\22_50RoundBox.p3d";
3056 debug_ItemCategory=5;
3057 rotationFlags=12;
3058 weight=155;
3059 class DamageSystem
3060 {
3061 class GlobalHealth
3062 {
3063 class Health
3064 {
3065 hitpoints=100;
3066 healthLevels[]=
3067 {
3068
3069 {
3070 1,
3071
3072 {
3073 "DZ\weapons\ammunition\data\22LR_50RoundBox.rvmat"
3074 }
3075 },
3076
3077 {
3078 0.69999999,
3079
3080 {
3081 "DZ\weapons\ammunition\data\22LR_50RoundBox.rvmat"
3082 }
3083 },
3084
3085 {
3086 0.5,
3087
3088 {
3089 "DZ\weapons\ammunition\data\22LR_50RoundBox_damage.rvmat"
3090 }
3091 },
3092
3093 {
3094 0.30000001,
3095
3096 {
3097 "DZ\weapons\ammunition\data\22LR_50RoundBox_damage.rvmat"
3098 }
3099 },
3100
3101 {
3102 0,
3103
3104 {
3105 "DZ\weapons\ammunition\data\22LR_50RoundBox_destruct.rvmat"
3106 }
3107 }
3108 };
3109 };
3110 };
3111 };
3112 class Resources
3113 {
3114 class Ammo_22
3115 {
3116 value=50;
3117 variable="quantity";
3118 };
3119 };
3120 class AnimEvents
3121 {
3122 class SoundWeapon
3123 {
3124 class interact
3125 {
3126 soundset="ammoboxUnpack_SoundSet";
3127 id=70;
3128 };
3129 };
3130 };
3131 };
3132 class AmmoBox_357_20Rnd: Box_Base
3133 {
3134 scope=2;
3135 displayName="$STR_CfgVehicles_AmmoBox_357_20Rnd0";
3136 descriptionShort="$STR_CfgVehicles_AmmoBox_357_20Rnd1";
3137 model="\dz\weapons\ammunition\357_20RoundBox.p3d";
3138 debug_ItemCategory=5;
3139 rotationFlags=17;
3140 weight=165;
3141 class DamageSystem
3142 {
3143 class GlobalHealth
3144 {
3145 class Health
3146 {
3147 hitpoints=100;
3148 healthLevels[]=
3149 {
3150
3151 {
3152 1,
3153
3154 {
3155 "DZ\weapons\ammunition\data\357box.rvmat"
3156 }
3157 },
3158
3159 {
3160 0.69999999,
3161
3162 {
3163 "DZ\weapons\ammunition\data\357box.rvmat"
3164 }
3165 },
3166
3167 {
3168 0.5,
3169
3170 {
3171 "DZ\weapons\ammunition\data\357box_damage.rvmat"
3172 }
3173 },
3174
3175 {
3176 0.30000001,
3177
3178 {
3179 "DZ\weapons\ammunition\data\357box_damage.rvmat"
3180 }
3181 },
3182
3183 {
3184 0,
3185
3186 {
3187 "DZ\weapons\ammunition\data\357box_destruct.rvmat"
3188 }
3189 }
3190 };
3191 };
3192 };
3193 };
3194 class Resources
3195 {
3196 class Ammo_357
3197 {
3198 value=20;
3199 variable="quantity";
3200 };
3201 };
3202 class AnimEvents
3203 {
3204 class SoundWeapon
3205 {
3206 class interact
3207 {
3208 soundset="ammoboxUnpack_SoundSet";
3209 id=70;
3210 };
3211 };
3212 };
3213 };
3214 class AmmoBox_45ACP_25rnd: Box_Base
3215 {
3216 scope=2;
3217 displayName="$STR_CfgVehicles_AmmoBox_45ACP_25rnd0";
3218 descriptionShort="$STR_CfgVehicles_AmmoBox_45ACP_25rnd1";
3219 model="\dz\weapons\ammunition\45acp_25rnd_box.p3d";
3220 debug_ItemCategory=5;
3221 rotationFlags=17;
3222 weight=305;
3223 class DamageSystem
3224 {
3225 class GlobalHealth
3226 {
3227 class Health
3228 {
3229 hitpoints=100;
3230 healthLevels[]=
3231 {
3232
3233 {
3234 1,
3235
3236 {
3237 "DZ\weapons\ammunition\data\45cal_box.rvmat"
3238 }
3239 },
3240
3241 {
3242 0.69999999,
3243
3244 {
3245 "DZ\weapons\ammunition\data\45cal_box.rvmat"
3246 }
3247 },
3248
3249 {
3250 0.5,
3251
3252 {
3253 "DZ\weapons\ammunition\data\45cal_box_damage.rvmat"
3254 }
3255 },
3256
3257 {
3258 0.30000001,
3259
3260 {
3261 "DZ\weapons\ammunition\data\45cal_box_damage.rvmat"
3262 }
3263 },
3264
3265 {
3266 0,
3267
3268 {
3269 "DZ\weapons\ammunition\data\45cal_box_destruct.rvmat"
3270 }
3271 }
3272 };
3273 };
3274 };
3275 };
3276 class Resources
3277 {
3278 class Ammo_45ACP
3279 {
3280 value=25;
3281 variable="quantity";
3282 };
3283 };
3284 class AnimEvents
3285 {
3286 class SoundWeapon
3287 {
3288 class interact
3289 {
3290 soundset="ammoboxUnpack_SoundSet";
3291 id=70;
3292 };
3293 };
3294 };
3295 };
3296 class AmmoBox_9x19_25rnd: Box_Base
3297 {
3298 scope=2;
3299 displayName="$STR_CfgVehicles_AmmoBox_9x19_25rnd0";
3300 descriptionShort="$STR_CfgVehicles_AmmoBox_9x19_25rnd1";
3301 model="\dz\weapons\ammunition\9mm_25rnd_box.p3d";
3302 debug_ItemCategory=5;
3303 rotationFlags=17;
3304 weight=205;
3305 class DamageSystem
3306 {
3307 class GlobalHealth
3308 {
3309 class Health
3310 {
3311 hitpoints=100;
3312 healthLevels[]=
3313 {
3314
3315 {
3316 1,
3317
3318 {
3319 "DZ\weapons\ammunition\data\9mm_25roundbox.rvmat"
3320 }
3321 },
3322
3323 {
3324 0.69999999,
3325
3326 {
3327 "DZ\weapons\ammunition\data\9mm_25roundbox.rvmat"
3328 }
3329 },
3330
3331 {
3332 0.5,
3333
3334 {
3335 "DZ\weapons\ammunition\data\9mm_25roundbox_damage.rvmat"
3336 }
3337 },
3338
3339 {
3340 0.30000001,
3341
3342 {
3343 "DZ\weapons\ammunition\data\9mm_25roundbox_damage.rvmat"
3344 }
3345 },
3346
3347 {
3348 0,
3349
3350 {
3351 "DZ\weapons\ammunition\data\9mm_25roundbox_destruct.rvmat"
3352 }
3353 }
3354 };
3355 };
3356 };
3357 };
3358 class Resources
3359 {
3360 class Ammo_9x19
3361 {
3362 value=25;
3363 variable="quantity";
3364 };
3365 };
3366 class AnimEvents
3367 {
3368 class SoundWeapon
3369 {
3370 class interact
3371 {
3372 soundset="ammoboxUnpack_SoundSet";
3373 id=70;
3374 };
3375 };
3376 };
3377 };
3378 class AmmoBox_380_35rnd: Box_Base
3379 {
3380 scope=2;
3381 displayName="$STR_CfgVehicles_AmmoBox_380_35rnd0";
3382 descriptionShort="$STR_CfgVehicles_AmmoBox_380_35rnd1";
3383 model="\dz\weapons\ammunition\380auto_35RoundBox.p3d";
3384 debug_ItemCategory=5;
3385 rotationFlags=17;
3386 weight=215;
3387 class DamageSystem
3388 {
3389 class GlobalHealth
3390 {
3391 class Health
3392 {
3393 hitpoints=100;
3394 healthLevels[]=
3395 {
3396
3397 {
3398 1,
3399
3400 {
3401 "DZ\weapons\ammunition\data\45cal_box.rvmat"
3402 }
3403 },
3404
3405 {
3406 0.69999999,
3407
3408 {
3409 "DZ\weapons\ammunition\data\45cal_box.rvmat"
3410 }
3411 },
3412
3413 {
3414 0.5,
3415
3416 {
3417 "DZ\weapons\ammunition\data\45cal_box_damage.rvmat"
3418 }
3419 },
3420
3421 {
3422 0.30000001,
3423
3424 {
3425 "DZ\weapons\ammunition\data\45cal_box_damage.rvmat"
3426 }
3427 },
3428
3429 {
3430 0,
3431
3432 {
3433 "DZ\weapons\ammunition\data\45cal_box_destruct.rvmat"
3434 }
3435 }
3436 };
3437 };
3438 };
3439 };
3440 class Resources
3441 {
3442 class Ammo_380
3443 {
3444 value=35;
3445 variable="quantity";
3446 };
3447 };
3448 class AnimEvents
3449 {
3450 class SoundWeapon
3451 {
3452 class interact
3453 {
3454 soundset="ammoboxUnpack_SoundSet";
3455 id=70;
3456 };
3457 };
3458 };
3459 };
3460 class AmmoBox_00buck_10rnd: Box_Base
3461 {
3462 scope=2;
3463 displayName="$STR_CfgVehicles_AmmoBox_00buck_10rnd0";
3464 descriptionShort="$STR_CfgVehicles_AmmoBox_00buck_10rnd1";
3465 model="\dz\weapons\ammunition\00Buck_10RoundBox.p3d";
3466 debug_ItemCategory=5;
3467 rotationFlags=17;
3468 weight=355;
3469 class DamageSystem
3470 {
3471 class GlobalHealth
3472 {
3473 class Health
3474 {
3475 hitpoints=100;
3476 healthLevels[]=
3477 {
3478
3479 {
3480 1,
3481
3482 {
3483 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3484 }
3485 },
3486
3487 {
3488 0.69999999,
3489
3490 {
3491 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3492 }
3493 },
3494
3495 {
3496 0.5,
3497
3498 {
3499 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3500 }
3501 },
3502
3503 {
3504 0.30000001,
3505
3506 {
3507 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3508 }
3509 },
3510
3511 {
3512 0,
3513
3514 {
3515 "DZ\weapons\ammunition\data\00buck_box_destruct.rvmat"
3516 }
3517 }
3518 };
3519 };
3520 };
3521 };
3522 class Resources
3523 {
3524 class Ammo_12gaPellets
3525 {
3526 value=10;
3527 variable="quantity";
3528 };
3529 };
3530 class AnimEvents
3531 {
3532 class SoundWeapon
3533 {
3534 class interact
3535 {
3536 soundset="ammoboxUnpack_SoundSet";
3537 id=70;
3538 };
3539 };
3540 };
3541 };
3542 class AmmoBox_12gaSlug_10Rnd: Box_Base
3543 {
3544 scope=2;
3545 displayName="$STR_CfgVehicles_AmmoBox_12gaSlug_10Rnd0";
3546 descriptionShort="$STR_CfgVehicles_AmmoBox_12gaSlug_10Rnd1";
3547 model="\dz\weapons\ammunition\00Buck_10RoundBox.p3d";
3548 debug_ItemCategory=5;
3549 rotationFlags=17;
3550 weight=355;
3551 hiddenSelections[]=
3552 {
3553 "zbytek"
3554 };
3555 hiddenSelectionsTextures[]=
3556 {
3557 "dz\weapons\ammunition\data\12ga_rifledSlug_10RoundBox_co.paa"
3558 };
3559 class DamageSystem
3560 {
3561 class GlobalHealth
3562 {
3563 class Health
3564 {
3565 hitpoints=100;
3566 healthLevels[]=
3567 {
3568
3569 {
3570 1,
3571
3572 {
3573 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3574 }
3575 },
3576
3577 {
3578 0.69999999,
3579
3580 {
3581 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3582 }
3583 },
3584
3585 {
3586 0.5,
3587
3588 {
3589 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3590 }
3591 },
3592
3593 {
3594 0.30000001,
3595
3596 {
3597 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3598 }
3599 },
3600
3601 {
3602 0,
3603
3604 {
3605 "DZ\weapons\ammunition\data\00buck_box_destruct.rvmat"
3606 }
3607 }
3608 };
3609 };
3610 };
3611 };
3612 class Resources
3613 {
3614 class Ammo_12gaSlug
3615 {
3616 value=10;
3617 variable="quantity";
3618 };
3619 };
3620 class AnimEvents
3621 {
3622 class SoundWeapon
3623 {
3624 class interact
3625 {
3626 soundset="ammoboxUnpack_SoundSet";
3627 id=70;
3628 };
3629 };
3630 };
3631 };
3632 class AmmoBox_12gaRubberSlug_10Rnd: Box_Base
3633 {
3634 scope=2;
3635 displayName="$STR_CfgVehicles_AmmoBox_12gaRubberSlug_10Rnd0";
3636 descriptionShort="$STR_CfgVehicles_AmmoBox_12gaRubberSlug_10Rnd1";
3637 model="\dz\weapons\ammunition\00Buck_10RoundBox.p3d";
3638 debug_ItemCategory=5;
3639 rotationFlags=17;
3640 weight=85;
3641 hiddenSelections[]=
3642 {
3643 "zbytek"
3644 };
3645 hiddenSelectionsTextures[]=
3646 {
3647 "dz\weapons\ammunition\data\12ga_rubberbaton_box.paa"
3648 };
3649 class DamageSystem
3650 {
3651 class GlobalHealth
3652 {
3653 class Health
3654 {
3655 hitpoints=100;
3656 healthLevels[]=
3657 {
3658
3659 {
3660 1,
3661
3662 {
3663 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3664 }
3665 },
3666
3667 {
3668 0.69999999,
3669
3670 {
3671 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3672 }
3673 },
3674
3675 {
3676 0.5,
3677
3678 {
3679 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3680 }
3681 },
3682
3683 {
3684 0.30000001,
3685
3686 {
3687 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3688 }
3689 },
3690
3691 {
3692 0,
3693
3694 {
3695 "DZ\weapons\ammunition\data\00buck_box_destruct.rvmat"
3696 }
3697 }
3698 };
3699 };
3700 };
3701 };
3702 class Resources
3703 {
3704 class Ammo_12gaRubberSlug
3705 {
3706 value=10;
3707 variable="quantity";
3708 };
3709 };
3710 class AnimEvents
3711 {
3712 class SoundWeapon
3713 {
3714 class interact
3715 {
3716 soundset="ammoboxUnpack_SoundSet";
3717 id=70;
3718 };
3719 };
3720 };
3721 };
3722 class AmmoBox_12gaBeanbag_10Rnd: Box_Base
3723 {
3724 scope=2;
3725 displayName="TODO";
3726 descriptionShort="TODO";
3727 model="\dz\weapons\ammunition\00Buck_10RoundBox.p3d";
3728 rotationFlags=17;
3729 weight=85;
3730 Selections[]=
3731 {
3732 "zbytek"
3733 };
3734 hiddenSelectionsTextures[]=
3735 {
3736 "#(argb,8,8,3)color(0.35,0.36,0.28,1.0,CO)"
3737 };
3738 class DamageSystem
3739 {
3740 class GlobalHealth
3741 {
3742 class Health
3743 {
3744 hitpoints=100;
3745 healthLevels[]=
3746 {
3747
3748 {
3749 1,
3750
3751 {
3752 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3753 }
3754 },
3755
3756 {
3757 0.69999999,
3758
3759 {
3760 "DZ\weapons\ammunition\data\00buck_box.rvmat"
3761 }
3762 },
3763
3764 {
3765 0.5,
3766
3767 {
3768 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3769 }
3770 },
3771
3772 {
3773 0.30000001,
3774
3775 {
3776 "DZ\weapons\ammunition\data\00buck_box_damage.rvmat"
3777 }
3778 },
3779
3780 {
3781 0,
3782
3783 {
3784 "DZ\weapons\ammunition\data\00buck_box_destruct.rvmat"
3785 }
3786 }
3787 };
3788 };
3789 };
3790 };
3791 class Resources
3792 {
3793 class Ammo_12gaBeanbag
3794 {
3795 value=10;
3796 variable="quantity";
3797 };
3798 };
3799 class AnimEvents
3800 {
3801 class SoundWeapon
3802 {
3803 class interact
3804 {
3805 soundset="ammoboxUnpack_SoundSet";
3806 id=70;
3807 };
3808 };
3809 };
3810 };
3811 class AmmoBox_545x39_20Rnd: Box_Base
3812 {
3813 scope=2;
3814 displayName="$STR_CfgVehicles_AmmoBox_545x39_20Rnd0";
3815 descriptionShort="$STR_CfgVehicles_AmmoBox_545x39_20Rnd1";
3816 model="\dz\weapons\ammunition\545x39_20RoundBox.p3d";
3817 debug_ItemCategory=5;
3818 rotationFlags=17;
3819 weight=85;
3820 class DamageSystem
3821 {
3822 class GlobalHealth
3823 {
3824 class Health
3825 {
3826 hitpoints=100;
3827 healthLevels[]=
3828 {
3829
3830 {
3831 1,
3832
3833 {
3834 "DZ\weapons\ammunition\data\545x39box.rvmat"
3835 }
3836 },
3837
3838 {
3839 0.69999999,
3840
3841 {
3842 "DZ\weapons\ammunition\data\545x39box.rvmat"
3843 }
3844 },
3845
3846 {
3847 0.5,
3848
3849 {
3850 "DZ\weapons\ammunition\data\545x39box_damage.rvmat"
3851 }
3852 },
3853
3854 {
3855 0.30000001,
3856
3857 {
3858 "DZ\weapons\ammunition\data\545x39box_damage.rvmat"
3859 }
3860 },
3861
3862 {
3863 0,
3864
3865 {
3866 "DZ\weapons\ammunition\data\545x39box_destruct.rvmat"
3867 }
3868 }
3869 };
3870 };
3871 };
3872 };
3873 class Resources
3874 {
3875 class Ammo_545x39
3876 {
3877 value=20;
3878 variable="quantity";
3879 };
3880 };
3881 class AnimEvents
3882 {
3883 class SoundWeapon
3884 {
3885 class interact
3886 {
3887 soundset="ammoboxUnpack_SoundSet";
3888 id=70;
3889 };
3890 };
3891 };
3892 };
3893 class AmmoBox_545x39Tracer_20Rnd: Box_Base
3894 {
3895 scope=2;
3896 displayName="$STR_CfgVehicles_AmmoBox_545x39Tracer_20Rnd0";
3897 descriptionShort="$STR_CfgVehicles_AmmoBox_545x39Tracer_20Rnd1";
3898 model="\dz\weapons\ammunition\545x39_20RoundBox.p3d";
3899 debug_ItemCategory=5;
3900 iconType=1;
3901 rotationFlags=17;
3902 weight=85;
3903 hiddenSelections[]=
3904 {
3905 "zbytek"
3906 };
3907 hiddenSelectionsTextures[]=
3908 {
3909 "dz\weapons\ammunition\data\545x39box_tracer_co.paa"
3910 };
3911 class DamageSystem
3912 {
3913 class GlobalHealth
3914 {
3915 class Health
3916 {
3917 hitpoints=100;
3918 healthLevels[]=
3919 {
3920
3921 {
3922 1,
3923
3924 {
3925 "DZ\weapons\ammunition\data\545x39box.rvmat"
3926 }
3927 },
3928
3929 {
3930 0.69999999,
3931
3932 {
3933 "DZ\weapons\ammunition\data\545x39box.rvmat"
3934 }
3935 },
3936
3937 {
3938 0.5,
3939
3940 {
3941 "DZ\weapons\ammunition\data\545x39box_damage.rvmat"
3942 }
3943 },
3944
3945 {
3946 0.30000001,
3947
3948 {
3949 "DZ\weapons\ammunition\data\545x39box_damage.rvmat"
3950 }
3951 },
3952
3953 {
3954 0,
3955
3956 {
3957 "DZ\weapons\ammunition\data\545x39box_destruct.rvmat"
3958 }
3959 }
3960 };
3961 };
3962 };
3963 };
3964 class Resources
3965 {
3966 class Ammo_545x39Tracer
3967 {
3968 value=20;
3969 variable="quantity";
3970 };
3971 };
3972 class AnimEvents
3973 {
3974 class SoundWeapon
3975 {
3976 class interact
3977 {
3978 soundset="ammoboxUnpack_SoundSet";
3979 id=70;
3980 };
3981 };
3982 };
3983 };
3984 class AmmoBox_9x39AP_20Rnd: Box_Base
3985 {
3986 scope=2;
3987 displayName="$STR_CfgVehicles_AmmoBox_9x39AP_20Rnd0";
3988 descriptionShort="$STR_CfgVehicles_AmmoBox_9x39AP_20Rnd1";
3989 model="\dz\weapons\ammunition\9x39_20RoundBox.p3d";
3990 debug_ItemCategory=5;
3991 iconType=2;
3992 rotationFlags=17;
3993 weight=325;
3994 class DamageSystem
3995 {
3996 class GlobalHealth
3997 {
3998 class Health
3999 {
4000 hitpoints=100;
4001 healthLevels[]=
4002 {
4003
4004 {
4005 1,
4006
4007 {
4008 "DZ\weapons\ammunition\data\762x39_box.rvmat"
4009 }
4010 },
4011
4012 {
4013 0.69999999,
4014
4015 {
4016 "DZ\weapons\ammunition\data\762x39_box.rvmat"
4017 }
4018 },
4019
4020 {
4021 0.5,
4022
4023 {
4024 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
4025 }
4026 },
4027
4028 {
4029 0.30000001,
4030
4031 {
4032 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
4033 }
4034 },
4035
4036 {
4037 0,
4038
4039 {
4040 "DZ\weapons\ammunition\data\762x39_box_destruct.rvmat"
4041 }
4042 }
4043 };
4044 };
4045 };
4046 };
4047 class Resources
4048 {
4049 class Ammo_9x39AP
4050 {
4051 value=20;
4052 variable="quantity";
4053 };
4054 };
4055 class AnimEvents
4056 {
4057 class SoundWeapon
4058 {
4059 class interact
4060 {
4061 soundset="ammoboxUnpack_SoundSet";
4062 id=70;
4063 };
4064 };
4065 };
4066 };
4067 class AmmoBox_9x39_20Rnd: Box_Base
4068 {
4069 scope=2;
4070 displayName="$STR_CfgVehicles_AmmoBox_9x39_20Rnd0";
4071 descriptionShort="$STR_CfgVehicles_AmmoBox_9x39_20Rnd1";
4072 model="\dz\weapons\ammunition\9x39_20RoundBox.p3d";
4073 debug_ItemCategory=5;
4074 rotationFlags=17;
4075 weight=345;
4076 hiddenSelections[]=
4077 {
4078 "zbytek"
4079 };
4080 hiddenSelectionsTextures[]=
4081 {
4082 "dz\weapons\ammunition\data\9x39_box_variant_co.paa"
4083 };
4084 class DamageSystem
4085 {
4086 class GlobalHealth
4087 {
4088 class Health
4089 {
4090 hitpoints=100;
4091 healthLevels[]=
4092 {
4093
4094 {
4095 1,
4096
4097 {
4098 "DZ\weapons\ammunition\data\762x39_box.rvmat"
4099 }
4100 },
4101
4102 {
4103 0.69999999,
4104
4105 {
4106 "DZ\weapons\ammunition\data\762x39_box.rvmat"
4107 }
4108 },
4109
4110 {
4111 0.5,
4112
4113 {
4114 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
4115 }
4116 },
4117
4118 {
4119 0.30000001,
4120
4121 {
4122 "DZ\weapons\ammunition\data\762x39_box_damage.rvmat"
4123 }
4124 },
4125
4126 {
4127 0,
4128
4129 {
4130 "DZ\weapons\ammunition\data\762x39_box_destruct.rvmat"
4131 }
4132 }
4133 };
4134 };
4135 };
4136 };
4137 class Resources
4138 {
4139 class Ammo_9x39
4140 {
4141 value=20;
4142 variable="quantity";
4143 };
4144 };
4145 class AnimEvents
4146 {
4147 class SoundWeapon
4148 {
4149 class interact
4150 {
4151 soundset="ammoboxUnpack_SoundSet";
4152 id=70;
4153 };
4154 };
4155 };
4156 };
4157};