3 class DZ_Weapons_Firearms_M249Para
26 class M249_Base: Rifle_Base
31 repairableWithKits[]={1};
44 magazineSwitchTime=6.5;
46 recoilModifier[]={1,1,1};
51 class FullAuto: Mode_FullAuto
55 "dz\sounds\weapons\firearms\m4a1\m4_single_1",
62 "dz\sounds\weapons\firearms\m4a1\m4_single_2",
69 "dz\sounds\weapons\firearms\m4a1\m4_single_3",
85 recoilProne=
"recoil_m249_prone";
86 dispersion=0.0020000001;
87 magazineSlot=
"magazine";
90 "dz\sounds\weapons\firearms\m4a1\m4Silenced",
97 "dz\sounds\weapons\firearms\m4a1\m4Silenced2",
102 beginSilenced_HomeMade[]=
104 "ddz\sounds\weapons\firearms\m4a1\m4Silenced",
113 "beginSilenced_Pro1",
115 "beginSilenced_Pro2",
120 "beginSilenced_HomeMade",
129 class M249: M249_Base
132 displayName=
"$STR_cfgWeapons_M2490";
133 descriptionShort=
"$STR_cfgWeapons_M2491";
134 model=
"\dz\weapons\firearms\m249\m249.p3d";
139 "weaponHandguardM249",
140 "Att_Handguard_M249_Ris"
157 "DZ\weapons\firearms\m249\Data\m249.rvmat"
165 "DZ\weapons\firearms\m249\Data\m249.rvmat"
173 "DZ\weapons\firearms\m249\Data\m249_damage.rvmat"
181 "DZ\weapons\firearms\m249\Data\m249_damage.rvmat"
189 "DZ\weapons\firearms\m249\Data\m249_destruct.rvmat"