3 class DZ_Weapons_Firearms_SKS
28 class SKS_Base: Rifle_Base
33 repairableWithKits[]={1};
35 PPDOFProperties[]={1,0.60000002,50,160,4,10};
37 WeaponLength=1.0599999;
38 ObstructionDistance=0.87599999;
39 barrelArmor=1.6670001;
40 initSpeedMultiplier=1.1;
46 "Mag_CLIP762x39_10Rnd",
51 recoilModifier[]={1,1,1};
52 swayModifier[]={2.4000001,2.4000001,0.89999998};
53 simpleHiddenSelections[]=
78 "SKS_Shot_iterior_SoundSet",
80 "SKS_InteriorTail_SoundSet",
81 "SKS_Tail_2D_SoundSet"
87 "SKS_silencerHomeMade_SoundSet",
88 "SKS_silencerHomeMadeTail_SoundSet",
89 "SKS_silencerInteriorHomeMadeTail_SoundSet"
92 envShootingDecrease=0.80000001;
93 envShootingDecreaseExt[]={0.050000001,0.050000001};
96 recoilProne=
"recoil_sks_prone";
98 magazineSlot=
"magazine";
106 class InventorySlotsOffsets
110 position[]={0,0,-0.050000001};
111 orientation[]={0,-40,0};
115 position[]={0,0,0.050000001};
116 orientation[]={0,40,0};
119 class AnimationSources
124 animPeriod=0.0099999998;
130 animPeriod=0.0099999998;
140 overrideParticle=
"weapon_shot_winded_smoke";
144 overrideParticle=
"weapon_shot_sks_01";
145 ignoreIfSuppressed=1;
147 positionOffset[]={-0.050000001,0,0};
151 overrideParticle=
"weapon_shot_chamber_smoke";
152 overridePoint=
"Nabojnicestart";
153 overrideDirectionPoint=
"Nabojniceend";
158 maxOverheatingValue=8;
159 shotsToStartOverheating=4;
160 overheatingDecayInterval=1;
163 overrideParticle=
"smoking_barrel_small";
164 onlyWithinOverheatLimits[]={0,0.60000002};
165 positionOffset[]={0.1,0,0};
166 onlyWithinRainLimits[]={0,0.2};
170 overrideParticle=
"smoking_barrel";
171 onlyWithinOverheatLimits[]={0.60000002,1};
172 positionOffset[]={0.1,0,0};
173 onlyWithinRainLimits[]={0,0.2};
175 class SmokingBarrelHotSteamSmall
177 overrideParticle=
"smoking_barrel_steam_small";
178 positionOffset[]={0.30000001,0,0};
179 onlyWithinRainLimits[]={0.2,0.5};
181 class SmokingBarrelHotSteam
183 overrideParticle=
"smoking_barrel_steam";
184 positionOffset[]={0.30000001,0,0};
185 onlyWithinRainLimits[]={0.5,1};
187 class OpenChamberSmoke
190 overrideParticle=
"smoking_barrel_small";
191 overridePoint=
"Nabojnicestart";
194 class OnBulletCasingEject
196 class ChamberSmokeRaise
198 overrideParticle=
"weapon_shot_chamber_smoke";
199 overridePoint=
"Nabojnicestart";
203 weaponStateAnim=
"dz\anims\anm\player\reloads\SKS\w_SKS_states.anm";
223 displayName=
"$STR_cfgWeapons_SKS0";
224 descriptionShort=
"$STR_cfgWeapons_SKS1";
225 model=
"\dz\weapons\firearms\SKS\SKS.p3d";
234 hiddenSelectionsTextures[]=
236 "dz\weapons\firearms\SKS\data\sks_co.paa",
240 hiddenSelectionsMaterials[]=
242 "dz\weapons\firearms\SKS\data\sks.rvmat",
260 "DZ\weapons\firearms\SKS\data\sks.rvmat"
268 "DZ\weapons\firearms\SKS\data\sks.rvmat"
276 "DZ\weapons\firearms\SKS\data\sks_damage.rvmat"
284 "DZ\weapons\firearms\SKS\data\sks_damage.rvmat"
292 "DZ\weapons\firearms\SKS\data\sks_destruct.rvmat"
303 descriptionShort=
"$STR_cfgWeapons_SKS_Black0";
305 hiddenSelectionsTextures[]=
307 "dz\weapons\firearms\SKS\data\sks_black_co.paa",
311 hiddenSelectionsMaterials[]=
313 "dz\weapons\firearms\SKS\data\sks_painted.rvmat",
321 descriptionShort=
"$STR_cfgWeapons_SKS_Green0";
323 hiddenSelectionsTextures[]=
325 "dz\weapons\firearms\SKS\data\sks_green_co.paa",
329 hiddenSelectionsMaterials[]=
331 "dz\weapons\firearms\SKS\data\sks_painted.rvmat",