3 class DZ_Weapons_Melee_Blunt
17 class BaseballBat: Inventory_Base
20 displayName=
"$STR_CfgVehicles_BaseballBat0";
21 descriptionShort=
"$STR_CfgVehicles_BaseballBat1";
22 model=
"\dz\weapons\melee\blunt\baseballbat.p3d";
34 openItemSpillRange[]={40,80};
40 ammo=
"MeleeBluntLight_3";
45 ammo=
"MeleeBluntHeavy_3";
50 ammo=
"MeleeBluntHeavy_3";
68 "DZ\weapons\melee\blunt\Data\BaseballBat.rvmat"
76 "DZ\weapons\melee\blunt\Data\BaseballBat.rvmat"
84 "DZ\weapons\melee\blunt\Data\BaseballBat_damage.rvmat"
92 "DZ\weapons\melee\blunt\Data\BaseballBat_damage.rvmat"
100 "DZ\weapons\melee\blunt\Data\BaseballBat_destruct.rvmat"
107 soundImpactType=
"wood";
114 soundSet=
"hatchet_pickup_light_SoundSet";
119 soundSet=
"hatchet_pickup_SoundSet";
124 soundset=
"baseballbat_drop_SoundSet";
130 class NailedBaseballBat: Inventory_Base
133 displayName=
"$STR_CfgVehicles_NailedBaseballBat0";
134 descriptionShort=
"$STR_CfgVehicles_NailedBaseballBat1";
135 model=
"\dz\weapons\melee\blunt\Baseballbat_nailed.p3d";
136 debug_ItemCategory=2;
147 openItemSpillRange[]={40,70};
163 "DZ\weapons\melee\blunt\Data\BaseballBat.rvmat"
171 "DZ\weapons\melee\blunt\Data\BaseballBat.rvmat"
179 "DZ\weapons\melee\blunt\Data\BaseballBat_damage.rvmat"
187 "DZ\weapons\melee\blunt\Data\BaseballBat_damage.rvmat"
195 "DZ\weapons\melee\blunt\Data\BaseballBat_destruct.rvmat"
206 ammo=
"MeleeCraftedLight_4";
211 ammo=
"MeleeCraftedHeavy_4";
216 ammo=
"MeleeCraftedHeavy_4";
220 soundImpactType=
"wood";
227 soundSet=
"hatchet_pickup_light_SoundSet";
232 soundSet=
"hatchet_pickup_SoundSet";
237 soundset=
"baseballbat_drop_SoundSet";
243 class BarbedBaseballBat: Inventory_Base
246 displayName=
"$STR_CfgVehicles_BarbedBaseballBat0";
247 descriptionShort=
"$STR_CfgVehicles_BarbedBaseballBat1";
248 model=
"\dz\weapons\melee\blunt\Baseballbat_barbed.p3d";
249 debug_ItemCategory=2;
260 openItemSpillRange[]={40,70};
276 "DZ\weapons\melee\blunt\Data\BaseballBat_barbed.rvmat",
277 "DZ\weapons\melee\blunt\Data\Barbed_wire_bloody.rvmat"
285 "DZ\weapons\melee\blunt\Data\BaseballBat_barbed.rvmat",
286 "DZ\weapons\melee\blunt\Data\Barbed_wire_bloody.rvmat"
294 "DZ\weapons\melee\blunt\Data\BaseballBat_barbed_damage.rvmat",
295 "DZ\weapons\melee\blunt\Data\Barbed_wire_bloody_damage.rvmat"
303 "DZ\weapons\melee\blunt\Data\BaseballBat_barbed_damage.rvmat",
304 "DZ\weapons\melee\blunt\Data\Barbed_wire_bloody_damage.rvmat"
312 "DZ\weapons\melee\blunt\Data\BaseballBat_barbed_destruct.rvmat",
313 "DZ\weapons\melee\blunt\Data\Barbed_wire_bloody_destruct.rvmat"
324 ammo=
"MeleeCraftedLight_3";
329 ammo=
"MeleeCraftedHeavy_3";
334 ammo=
"MeleeCraftedHeavy_3";
338 soundImpactType=
"wood";
345 soundSet=
"hatchet_pickup_light_SoundSet";
350 soundSet=
"hatchet_pickup_SoundSet";
355 soundset=
"baseballbat_drop_SoundSet";
361 class XmasBaseballBat: Inventory_Base
364 displayName=
"$STR_CfgVehicles_BaseballBat0";
365 descriptionShort=
"$STR_CfgVehicles_BaseballBat1";
366 model=
"\dz\weapons\melee\blunt\Baseballbat_xmas.p3d";
367 debug_ItemCategory=2;
378 openItemSpillRange[]={40,80};
384 ammo=
"MeleeBluntLight_3";
389 ammo=
"MeleeBluntHeavy_3";
394 ammo=
"MeleeBluntHeavy_3";
412 "DZ\weapons\melee\blunt\Data\BaseballBat_xmas.rvmat"
420 "DZ\weapons\melee\blunt\Data\BaseballBat_xmas.rvmat"
428 "DZ\weapons\melee\blunt\Data\BaseballBat_xmas_damage.rvmat"
436 "DZ\weapons\melee\blunt\Data\BaseballBat_xmas_damage.rvmat"
444 "DZ\weapons\melee\blunt\Data\BaseballBat_xmas_destruct.rvmat"
451 soundImpactType=
"wood";
458 soundSet=
"hatchet_pickup_light_SoundSet";
463 soundSet=
"hatchet_pickup_SoundSet";
468 soundset=
"baseballbat_drop_SoundSet";
474 class PipeWrench: Inventory_Base
477 displayName=
"$STR_CfgVehicles_PipeWrench0";
478 descriptionShort=
"$STR_CfgVehicles_PipeWrench1";
479 model=
"\dz\weapons\melee\blunt\pipewrench.p3d";
480 debug_ItemCategory=2;
489 fragility=0.0020000001;
490 openItemSpillRange[]={30,60};
492 soundImpactType=
"metal";
497 ammo=
"MeleeBluntLight_4";
502 ammo=
"MeleeBluntHeavy_4";
507 ammo=
"MeleeBluntHeavy_4";
525 "DZ\weapons\melee\blunt\Data\pipewrench.rvmat"
533 "DZ\weapons\melee\blunt\Data\pipewrench.rvmat"
541 "DZ\weapons\melee\blunt\Data\pipewrench_damage.rvmat"
549 "DZ\weapons\melee\blunt\Data\pipewrench_damage.rvmat"
557 "DZ\weapons\melee\blunt\Data\pipewrench_destruct.rvmat"
570 soundSet=
"hatchet_pickup_light_SoundSet";
575 soundSet=
"hatchet_pickup_SoundSet";
580 soundset=
"baseballbat_drop_SoundSet";
585 soundset=
"Inventory_Hide_SoundSet";
590 soundset=
"Inventory_Show_SoundSet";
595 class InventorySlotsOffsets
600 orientation[]={90,0,0};
604 class BrassKnuckles_ColorBase: Inventory_Base
606 displayName=
"$STR_CfgVehicles_BrassKnuckles_ColorBase0";
607 descriptionShort=
"$STR_CfgVehicles_BrassKnuckles_ColorBase1";
608 model=
"\dz\weapons\melee\blunt\Brassknuckles.p3d";
609 debug_ItemCategory=2;
617 fragility=0.0020000001;
627 ammo=
"MeleeBluntLight_3";
632 ammo=
"MeleeBluntHeavy_3";
637 ammo=
"MeleeBluntHeavy_3";
641 soundImpactType=
"metal";
643 class BrassKnuckles_Dull: BrassKnuckles_ColorBase
646 hiddenSelectionsMaterials[]=
648 "dz\weapons\melee\blunt\data\Brassknuckles_dull.rvmat"
650 hiddenSelectionsTextures[]=
652 "dz\weapons\melee\blunt\data\BrassKnuckles_dull_co.paa"
668 "DZ\weapons\melee\blunt\Data\brassknuckles_dull.rvmat"
676 "DZ\weapons\melee\blunt\Data\brassknuckles_dull.rvmat"
684 "DZ\weapons\melee\blunt\Data\brassknuckles_dull_damage.rvmat"
692 "DZ\weapons\melee\blunt\Data\brassknuckles_dull_damage.rvmat"
700 "DZ\weapons\melee\blunt\Data\brassknuckles_dull_destruct.rvmat"
708 class BrassKnuckles_Shiny: BrassKnuckles_ColorBase
712 hiddenSelectionsMaterials[]=
714 "dz\weapons\melee\blunt\Data\Brassknuckles_shiny.rvmat"
716 hiddenSelectionsTextures[]=
718 "dz\weapons\melee\blunt\data\BrassKnuckles_shiny_co.paa"
734 "DZ\weapons\melee\blunt\Data\Brassknuckles_shiny.rvmat"
742 "DZ\weapons\melee\blunt\Data\Brassknuckles_shiny.rvmat"
750 "DZ\weapons\melee\blunt\Data\Brassknuckles_shiny_damage.rvmat"
758 "DZ\weapons\melee\blunt\Data\Brassknuckles_shiny_damage.rvmat"
766 "DZ\weapons\melee\blunt\Data\Brassknuckles_shiny_destruct.rvmat"
774 class TelescopicBaton: Inventory_Base
777 displayName=
"$STR_CfgVehicles_TelescopicBaton0";
778 descriptionShort=
"$STR_CfgVehicles_TelescopicBaton1";
779 model=
"\dz\weapons\melee\blunt\TelescopingBaton.p3d";
780 debug_ItemCategory=2;
790 fragility=0.0020000001;
791 openItemSpillRange[]={35,55};
806 "DZ\weapons\melee\blunt\Data\TelescopingBaton.rvmat"
814 "DZ\weapons\melee\blunt\Data\TelescopingBaton.rvmat"
822 "DZ\weapons\melee\blunt\Data\TelescopingBaton_damage.rvmat"
830 "DZ\weapons\melee\blunt\Data\TelescopingBaton_damage.rvmat"
838 "DZ\weapons\melee\blunt\Data\TelescopingBaton_destruct.rvmat"
850 ammo=
"MeleeLightBlunt";
855 ammo=
"MeleeLightBlunt_Heavy";
860 ammo=
"MeleeLightBlunt_Heavy";
870 ammo=
"MeleeBlunt_Heavy";
875 ammo=
"MeleeBlunt_Heavy";
879 soundImpactType=
"plastic";
886 soundSet=
"Baton_deploy_SoundSet";
891 soundSet=
"Baton_retract_SoundSet";
896 class AnimationSources
906 class HockeyStick: Inventory_Base
909 displayName=
"$STR_CfgVehicles_HockeyStick0";
910 descriptionShort=
"$STR_CfgVehicles_HockeyStick1";
911 model=
"\dz\weapons\melee\blunt\hockey_stick_peters.p3d";
922 openItemSpillRange[]={40,80};
937 "DZ\weapons\melee\blunt\Data\Hockey_Stick.rvmat"
945 "DZ\weapons\melee\blunt\Data\Hockey_Stick.rvmat"
953 "DZ\weapons\melee\blunt\Data\Hockey_Stick_damage.rvmat"
961 "DZ\weapons\melee\blunt\Data\Hockey_Stick_damage.rvmat"
969 "DZ\weapons\melee\blunt\Data\Hockey_Stick_destruct.rvmat"
981 ammo=
"MeleeWoodBlunt";
986 ammo=
"MeleeWoodBlunt_Heavy";
991 ammo=
"MeleeWoodBlunt_Heavy";
995 soundImpactType=
"wood";
997 class NewHockeyStick: Inventory_Base
1000 displayName=
"$STR_CfgVehicles_NewHockeyStick0";
1001 descriptionShort=
"$STR_CfgVehicles_NewHockeyStick1";
1002 model=
"\dz\weapons\melee\blunt\hockey_stick_peters.p3d";
1023 ammo=
"MeleeBat_Heavy";
1028 ammo=
"MeleeBat_Heavy";
1046 "DZ\weapons\melee\blunt\Data\Hockey_Stick.rvmat"
1054 "DZ\weapons\melee\blunt\Data\Hockey_Stick.rvmat"
1062 "DZ\weapons\melee\blunt\Data\Hockey_Stick_damage.rvmat"
1070 "DZ\weapons\melee\blunt\Data\Hockey_Stick_damage.rvmat"
1078 "DZ\weapons\melee\blunt\Data\Hockey_Stick_destruct.rvmat"
1085 soundImpactType=
"wood";
1087 class PoliceBaton: Inventory_Base
1090 displayName=
"$STR_CfgVehicles_PoliceBaton0";
1091 descriptionShort=
"$STR_CfgVehicles_PoliceBaton1";
1092 model=
"\dz\weapons\melee\blunt\Police_baton.p3d";
1093 debug_ItemCategory=2;
1103 fragility=0.0020000001;
1104 openItemSpillRange[]={35,55};
1119 "DZ\weapons\melee\blunt\Data\baton.rvmat"
1127 "DZ\weapons\melee\blunt\Data\baton.rvmat"
1135 "DZ\weapons\melee\blunt\Data\baton_damage.rvmat"
1143 "DZ\weapons\melee\blunt\Data\baton_damage.rvmat"
1151 "DZ\weapons\melee\blunt\Data\baton_destruct.rvmat"
1168 ammo=
"MeleeBlunt_Heavy";
1173 ammo=
"MeleeBlunt_Heavy";
1177 soundImpactType=
"plastic";