3 class DZ_Weapons_Shotguns_MP133
8 "ShotgunMp133_Pistol_Grip"
28 class Mp133Shotgun_Base: Shotgun_Base
32 repairableWithKits[]={1};
40 "Ammo_12gaRubberSlug",
45 PPDOFProperties[]={1,0.5,10,140,4,10};
46 WeaponLength=1.0352499;
47 ObstructionDistance=0.80699998;
49 initSpeedMultiplier=1.25;
51 recoilModifier[]={1,1,1};
52 swayModifier[]={2.3,2.3,0.85000002};
53 cartridgeCreateTime[]={0.55000001,0.81999999};
67 class Single: Mode_Single
71 "Mp133_Shot_SoundSet",
72 "Mp133_Tail_SoundSet",
73 "Mp133_InteriorTail_SoundSet",
74 "Mp133_Slapback_SoundSet",
75 "Mp133_Tail_2D_SoundSet",
76 "Mp133_Shot_Interior_SoundSet"
79 recoil=
"recoil_Mp133";
80 recoilProne=
"recoil_Mp133_prone";
81 dispersion=0.0099999998;
83 magazineSlot=
"magazine";
87 memoryPointCamera=
"eye";
88 discreteDistance[]={25};
89 discreteDistanceInitIndex=0;
94 class InventorySlotsOffsets
98 position[]={-0.029999999,-0.0099999998,0.0099999998};
99 orientation[]={0,0,0};
103 position[]={-0.029999999,0,-0.029999999};
104 orientation[]={0,0,0};
113 overrideParticle=
"weapon_shot_winded_smoke";
117 overrideParticle=
"weapon_shot_mp133_01";
118 ignoreIfSuppressed=1;
120 positionOffset[]={0,0,0};
122 class BadlyDamagedChamberSmoke
124 overrideParticle=
"weapon_shot_chamber_smoke";
125 overridePoint=
"Nabojnicestart";
126 overrideDirectionPoint=
"Nabojniceend";
127 onlyWithinHealthLabel[]={3,4};
129 class BadlyDamagedChamberSmokeRaise
131 overrideParticle=
"weapon_shot_chamber_smoke_raise";
132 overridePoint=
"Nabojnicestart";
133 onlyWithinHealthLabel[]={3,4};
136 class OnBulletCasingEject
138 class ChamberSmokeRaise
140 overrideParticle=
"weapon_shot_chamber_smoke";
141 overridePoint=
"Nabojnicestart";
145 weaponStateAnim=
"dz\anims\anm\player\reloads\mp133\w_mp133_states.anm";
162 class Mp133Shotgun: Mp133Shotgun_Base
165 displayName=
"$STR_cfgWeapons_Mp133Shotgun0";
166 descriptionShort=
"$STR_cfgWeapons_Mp133Shotgun1";
167 model=
"\dz\weapons\shotguns\mp133\mp133.p3d";
168 animName=
"ShotgunMp133";
175 hiddenSelectionsTextures[]=
177 "dz\weapons\shotguns\mp133\data\mp133_co.paa"
179 hiddenSelectionsMaterials[]=
181 "dz\weapons\shotguns\mp133\data\mp133.rvmat"
197 "DZ\weapons\shotguns\Mp133\data\mp133.rvmat"
205 "DZ\weapons\shotguns\Mp133\data\mp133.rvmat"
213 "DZ\weapons\shotguns\Mp133\data\mp133_damage.rvmat"
221 "DZ\weapons\shotguns\Mp133\data\mp133_damage.rvmat"
229 "DZ\weapons\shotguns\Mp133\data\mp133_destruct.rvmat"
237 class Mp133Shotgun_PistolGrip: Mp133Shotgun_Base
240 displayName=
"$STR_cfgWeapons_Mp133Shotgun_PistolGrip0";
241 descriptionShort=
"$STR_cfgWeapons_Mp133Shotgun_PistolGrip1";
242 model=
"\dz\weapons\shotguns\mp133\mp133_pistol_grip.p3d";
243 animName=
"ShotgunMp133_Pistol_Grip";
251 recoilModifier[]={1,1,1};
252 swayModifier[]={1.5,1.5,1};
267 "DZ\weapons\shotguns\Mp133\data\mp133_pistol_grip.rvmat"
275 "DZ\weapons\shotguns\Mp133\data\mp133_pistol_grip.rvmat"
283 "DZ\weapons\shotguns\Mp133\data\mp133_pistol_grip_damage.rvmat"
291 "DZ\weapons\shotguns\Mp133\data\mp133_pistol_grip_damage.rvmat"
299 "DZ\weapons\shotguns\Mp133\data\mp133_pistol_grip_destruct.rvmat"