1ambient[]={0.59700042,0.59700072,0.59700048,1};
2diffuse[]={0.801,0.79600036,0.69900006,0.85000002};
3forcedDiffuse[]={0.15000001,0.15000001,0.15099999,0.15000001};
5specular[]={0.30000001,0.30000001,0.30000001,1};
11 texture="dz\characters\headgear\data\wolfheaddress_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="#(argb,8,8,3)color(0,0,0,0,MC)";
47 texture="dz\characters\headgear\data\wolfheaddress_as.paa";
59 texture="dz\characters\headgear\data\wolfheaddress_smdi.paa";
71 texture="#(ai,64,64,1)fresnel(2.5,2.5)";
76 texture="dz\data\data\env_land_co.paa";