1ambient[]={0.79607844,0.79215688,0.72156864,1};
2diffuse[]={0.79607844,0.79215688,0.72156864,1};
3forcedDiffuse[]={0,0,0,0};
5specular[]={0.76862746,0.71764708,0.54901963,1};
11 texture="dz\gear\consumables\data\wooden_planks_nohq.paa";
23 texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
35 texture="dz\characters\data\generic_damage_mc.paa";
47 texture="dz\gear\consumables\data\wooden_planks_as.paa";
59 texture="dz\gear\consumables\data\wooden_planks_smdi.paa";
71 texture="#(ai,32,128,1)fresnel(0.98,0.53)";
83 texture="#(argb,8,8,3)color(0,0,0,1,CO)";