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actionminetreebark.c
Go to the documentation of this file.
1
class
ActionMineTreeBark:
ActionMineTree
2
{
3
void
ActionMineTreeBark()
4
{
5
m_CommandUID
=
DayZPlayerConstants
.CMD_ACTIONFB_CUTBARK;
6
m_FullBody =
true
;
7
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT |
DayZPlayerConstants
.STANCEMASK_CROUCH;
8
m_SpecialtyWeight = UASoftSkillsWeight.ROUGH_HIGH;
9
m_HarvestType
=
EHarvestType
.BARK;
10
}
11
};
m_CommandUID
int m_CommandUID
Definition
actionbase.c:31
m_StanceMask
int m_StanceMask
Definition
actionbase.c:33
ActionMineTree
ActionMineBase ActionContinuousBase ActionMineTree()
Definition
actionminetree.c:68
m_HarvestType
EHarvestType m_HarvestType
Definition
actionminetree.c:69
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:602
EHarvestType
EHarvestType
Definition
woodbase.c:2
Daten
4_world
classes
useractionscomponent
actions
continuous
actionminetreebark.c
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