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actiontakeabitecan.c
Go to the documentation of this file.
1
2
class
ActionTakeABiteCan
: ActionTakeABite
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{
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override
bool
ActionCondition(
PlayerBase
player, ActionTarget target,
ItemBase
item )
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{
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return
false
;
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/*
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//if staging for cans is introduced
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if ( action_data.m_MainItem && action_data.m_MainItem.IsOpen() )
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{
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return true;
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}
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return false;
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*/
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}
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};
ActionTakeABiteCan
DEPRECATED.
Definition
actiontakeabitecan.c:3
ItemBase
Definition
inventoryitem.c:731
PlayerBase
Definition
playerbaseclient.c:2
Daten
4_world
classes
useractionscomponent
actions
singleuse
actiontakeabitecan.c
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