6 void OnTriggerCreated() {}
8 void OnTriggerDestroyed() {}
21 void OnStayStartBeginEvent(
int nrOfInsiders) {}
22 void OnStayStartServerEvent(
int nrOfInsiders) {}
23 void OnStayStartClientEvent(
int nrOfInsiders) {}
24 void OnStayStartEndEvent(
int nrOfInsiders) {}
37 void OnStayFinishBeginEvent() {}
38 void OnStayFinishServerEvent() {}
39 void OnStayFinishClientEvent() {}
40 void OnStayFinishEndEvent() {}
Events used across AreaDamage API, calling of these needs to be handled by parent.
bool OnEvaluateDamage(TriggerInsider insider, float damageCoef)
void PostDamageActions()
Called after an object was damaged (only when it actually damaged an object)
The object which is in a trigger and its metadata.