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badgestuffed.c
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1class BadgeStuffed extends DisplayElementBadge
2{
3 void BadgeStuffed(PlayerBase player)
4 {
5 NUM_OF_BITS = 2;
7 m_Type = eDisplayElements.DELM_BADGE_STUFFED;
8 }
9}
eBleedingSourceType m_Type
const int NTFKEY_STUFFED
Definition _constants.c:41
string m_Key
Definition enentity.c:807