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camping.c
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2//cluttercutter classes
5class SeaChest: DeployableContainer_Base
6{
7 void SeaChest()
8 {
9 m_HalfExtents = Vector(0.2,0.5,0.4);
10 }
11
12 override int GetDamageSystemVersionChange()
13 {
14 return 110;
15 }
16};
17class WoodenCrate: DeployableContainer_Base
18{
19 void WoodenCrate()
20 {
21 m_HalfExtents = Vector(0.15,0.25,0.4);
22 }
23
24 override int GetDamageSystemVersionChange()
25 {
26 return 110;
27 }
28
29 override void SetActions()
30 {
32 super.SetActions();
33 }
34};
void AddAction(typename actionName)
Container_Base m_HalfExtents
proto native vector Vector(float x, float y, float z)
Vector constructor from components.