32 int hashedName = yieldType.Hash();
map< int, ref YieldItemBase > YieldsMap
void ClearAllRegisteredItems()
nucular option
void UnregisterYieldItem(string yieldType)
ref YieldsMap m_AllYieldsMap
void RegisterYieldItem(YieldItemBase data)
YieldItemBase GetYieldItemByIdx(int idx)
void SetRegistrationIdx(int idx)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.