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ccinotruinedanddry.c
Go to the documentation of this file.
1
class
CCINotRuinedAndDry
extends
CCIBase
2
{
3
override
bool
Can
( PlayerBase player,
ItemBase
item )
4
{
5
return
( item && !item.IsDamageDestroyed() && item.GetWet() <= 0 ) ;
6
}
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};
Can
override bool Can(PlayerBase player, ActionTarget target, ItemBase item, int condition_mask)
Definition
actiondigoutstash.c:27
CCIBase
Definition
ccibase.c:2
ItemBase
class GP5GasMask extends MaskBase ItemBase
Daten
4_world
classes
useractionscomponent
itemconditioncomponents
ccinotruinedanddry.c
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1.16.1