4 const int CHARCOAL_LIFETIME = 300;
5 const int CHARCOAL_EFFECT_TIME = 100;
19 override bool ActivateCondition(
PlayerBase player)
50 override string GetDebugTextSimple()
57 player.IncreaseHealingsCount();
63 player.DecreaseHealingsCount();
67 override bool DeactivateCondition(
PlayerBase player)
71 if ( attached_time >= CHARCOAL_LIFETIME )
81 override void OnTick(
PlayerBase player,
float deltaT)
85 player.m_AgentPool.AddAgent(
eAgents.SALMONELLA, -m_Killrate * deltaT);