Dayz Explorer 1.28.160049
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ConstructionActionData Member List

This is the complete list of members for ConstructionActionData, including all inherited members.

CombineItems(ItemBase target, ItemBase item)ConstructionActionDataprotected
ConstructionActionData()ConstructionActionDataprotected
GetActionInitiator()ConstructionActionDataprotected
GetActualAttachmentToDetach()ConstructionActionDataprotected
GetAttachmentsFromSelection(EntityAI target, string selection, out array< EntityAI > attachments)ConstructionActionDataprotected
GetAttachmentSlotFromSelection(PlayerBase player, EntityAI target, ItemBase item_to_attach, string selection)ConstructionActionDataprotected
GetAttachmentsToDetachCount()ConstructionActionDataprotected
GetBuildPartAtIndex(int idx)ConstructionActionDataprotected
GetBuildPartNoToolAtIndex(int idx)ConstructionActionDataprotected
GetCombinationLock()ConstructionActionDataprotected
GetConstructionPartsCount()ConstructionActionDataprotected
GetCurrentBuildPart()ConstructionActionDataprotected
GetDialNumberText()ConstructionActionDataprotected
GetMainPartName()ConstructionActionDataprotected
GetMainPartNameNoTool()ConstructionActionDataprotected
GetSlotId()ConstructionActionDataprotected
GetTarget()ConstructionActionDataprotected
GetTargetPart()ConstructionActionDataprotected
m_ActionNoToolVariantManagerConstructionActionDataprotected
m_ActionVariantManagerConstructionActionDataprotected
m_AttachmentsIndexConstructionActionDataprotected
OnUpdateActions(Object item, Object target, int component_index)ConstructionActionDataprotected
OnUpdateActionsNoTool(Object item, Object target, int component_index)ConstructionActionDataprotected
RefreshAttachmentsToDetach(EntityAI target, string main_part_name)ConstructionActionDataprotected
RefreshPartsToBuild(string main_part_name, ItemBase tool, bool use_tool=true)ConstructionActionDataprotected
ResetActionIndexes()ConstructionActionDataprotected
SetActionInitiator(PlayerBase action_initiator)ConstructionActionDataprotected
SetCombinationLock(CombinationLock combination_lock)ConstructionActionDataprotected
SetNextAttachmentIndex()ConstructionActionDataprotected
SetNextIndex()ConstructionActionDataprotected
SetSlotId(int slot_id)ConstructionActionDataprotected
SetTarget(Object target)ConstructionActionDataprotected
SetTargetPart(ConstructionPart target_part)ConstructionActionDataprotected
~ConstructionActionData()ConstructionActionDataprotected