Dayz Explorer 1.28.160049
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Entity Member List

This is the complete list of members for Entity, including all inherited members.

AddSingleExclusionValueGlobal(EAttExclusions value)Entityprotected
AddTemperature(float value)Entityprotected
AddWet(float value)Entityprotected
AdjustExclusionAccessCondition(int occupiedSlot, int testedSlot, set< int > value, inout set< int > adjustedValue)Entityprotected
AdjustExclusionAccessPropagation(int occupiedSlot, int testedSlot, set< int > value, inout set< int > adjustedValue)Entityprotected
AfterStoreLoad()Entityprotected
AreChildrenAccessible()Entityprotected
AttemptDestructionBehaviour(int oldLevel, int newLevel, string zone)Entityprotected
CacheSkinningBloodInfectionChance(eAgents type)Entityprotected
CanAssignAttachmentsToQuickbar()Entityprotected
CanAssignToQuickbar()Entityprotected
CanBeActionTarget()Entityprotected
CanBeBackstabbed()Entityprotected
CanBeCombined(EntityAI other_item, bool reservation_check=true, bool stack_max_limit=false)Entityprotected
CanBeFSwaped()Entityprotected
CanBeIgnitedBy(EntityAI igniter=NULL)Entityprotected
CanBePlaced(Man player, vector position)Entityprotected
CanBePlacedFailMessage(Man player, vector position)Entityprotected
CanBeSkinnedWith(EntityAI tool)Entityprotected
CanBeSplit()Entityprotected
CanBeTargetedByAI(EntityAI ai)Entityprotected
CanCombineAttachment(notnull EntityAI e, int slot, bool stack_max_limit=false)Entityprotected
CanDetachAttachment(EntityAI parent)Entityprotected
CanDisplayAnyAttachmentSlot()Entityprotected
CanDisplayAttachmentCategory(string category_name)Entityprotected
CanDisplayAttachmentSlot(string slot_name)Entityprotected
CanDisplayAttachmentSlot(int slot_id)Entityprotected
CanDisplayCargo()Entityprotected
CanDisplayWeight()Entityprotected
CanDropEntity(notnull EntityAI item)Entityprotected
CanFreeze()Entityprotected
CanHaveTemperature()Entityprotected
CanIgniteItem(EntityAI ignite_target=NULL)Entityprotected
CanItemOverheat()Entityprotected
CanLoadAttachment(EntityAI attachment)Entityprotected
CanLoadItemIntoCargo(EntityAI item)Entityprotected
CanPutAsAttachment(EntityAI parent)Entityprotected
CanPutInCargo(EntityAI parent)Entityprotected
CanPutIntoHands(EntityAI parent)Entityprotected
CanReceiveAttachment(EntityAI attachment, int slotId)Entityprotected
CanReceiveItemIntoCargo(EntityAI item)Entityprotected
CanReceiveItemIntoHands(EntityAI item_to_hands)Entityprotected
CanReleaseAttachment(EntityAI attachment)Entityprotected
CanReleaseCargo(EntityAI cargo)Entityprotected
CanReleaseFromHands(EntityAI handheld)Entityprotected
CanRemoveFromCargo(EntityAI parent)Entityprotected
CanRemoveFromHands(EntityAI parent)Entityprotected
CanSaveItemInHands(EntityAI item_in_hands)Entityprotected
CanSwapEntities(EntityAI otherItem, InventoryLocation otherDestination, InventoryLocation destination)Entityprotected
CanSwapItemInCargo(EntityAI child_entity, EntityAI new_entity)Entityprotected
CanSwitchDuringAttach(EntityAI parent)Entityprotected
ChangeIntoOnAttach(string slot)Entityprotected
ChangeIntoOnDetach()Entityprotected
CheckAttachmentReceiveExclusion(EntityAI attachment, int slotId)Entityprotected
CheckExclusionAccessCondition(int occupiedSlot, int targetSlot, set< int > value, inout set< int > adjustedValue)Entityprotected
CheckExclusionAccessPropagation(int occupiedSlot, int targetSlot, set< int > value, inout set< int > adjustedValue)Entityprotected
CheckForDestroy()Entityprotected
CheckForRoofLimited(float timeTresholdMS=3000)Entityprotected
ClearInventory()Entityprotected
ClearSingleExclusionValueGlobal(EAttExclusions value)Entityprotected
ClearWeightDirty()Entityprotected
CombineItemsClient(EntityAI entity2, bool use_stack_max=false)Entityprotected
CombineItemsEx(EntityAI entity2, bool use_stack_max=false)Entityprotected
ConvertNonlethalDamage(float damage, DamageType damageType)Entityprotected
ConvertNonlethalDamage(float damage)Entityprotected
CreateAndInitInventory()Entityprotected
DeathUpdate()Entityprotected
DebugBBoxDelete()Entityprotected
DebugBBoxDraw()Entityprotected
DebugBBoxSetColor(int color)Entityprotected
DebugDirectionDelete()Entityprotected
DebugDirectionDraw(float distance=1)Entityprotected
DebugDirectionSetColor(int color)Entityprotected
Delete()Entityprotected
DeleteOnClient()Entityprotected
DeleteSafe()Entityprotected
DeleteSave()Entityprotected
DeSerializeNumericalVars(array< float > floats)Entityprotected
DestroyInventory()Entityprotected
DisassembleOnLastDetach()Entityprotected
DoPlacingHeightCheck()Entityprotected
EEAmmoChanged()Entityprotected
EECargoIn(EntityAI item)Entityprotected
EECargoMove(EntityAI item)Entityprotected
EECargoOut(EntityAI item)Entityprotected
EEDelete(EntityAI parent)Entityprotected
EEHealthLevelChanged(int oldLevel, int newLevel, string zone)Entityprotected
EEHitBy(TotalDamageResult damageResult, int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos, float speedCoef)Entityprotected
EEHitByRemote(int damageType, EntityAI source, int component, string dmgZone, string ammo, vector modelPos)Entityprotected
EEInit()Entityprotected
EEInventoryIn(Man newParentMan, EntityAI diz, EntityAI newParent)Entityprotected
EEInventoryOut(Man oldParentMan, EntityAI diz, EntityAI newParent)Entityprotected
EEItemAttached(EntityAI item, string slot_name)Entityprotected
EEItemDetached(EntityAI item, string slot_name)Entityprotected
EEItemLocationChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)Entityprotected
EEKilled(Object killer)Entityprotected
EEOnAfterLoad()Entityprotected
EEOnCECreate()Entityprotected
EEParentedFrom(EntityAI parent)Entityprotected
EEParentedTo(EntityAI parent)Entityprotected
EOnFrame(IEntity other, float timeSlice)Entityprotected
ExecuteActionsConnectedToValve(int pValveIndex)Entityprotected
FindAttachmentBySlotName(string slot_name)Entityprotected
GetAgents()Entityprotected
GetArrowManager()Entityprotected
GetAttachmentByConfigTypeName(string type)Entityprotected
GetAttachmentByType(typename type)Entityprotected
GetAttachmentExclusionInitSlotValue(int slotId)Entityprotected
GetAttachmentSoundType()Entityprotected
GetAttachmentsWithAttachments()Entityprotected
GetAttachmentsWithCargo()Entityprotected
GetBayonetAttachmentIdx()Entityprotected
GetButtstockAttachmentIdx()Entityprotected
GetCleanness()Entityprotected
GetColor(out int r, out int g, out int b, out int a)Entityprotected
GetCompBS()Entityprotected
GetCompEM()Entityprotected
GetConfigWeightModified()Entityprotected
GetCookingTargetTemperature(out float temperature)Entityprotected
GetDeadItemName()Entityprotected
GetDebugActions(out TSelectableActionInfoArrayEx outputList)Entityprotected
GetDebugButtonNames(out string button1, out string button2, out string button3, out string button4)Entityprotected
GetDebugText()Entityprotected
GetDefaultHitComponent()Entityprotected
GetDefaultHitPosition()Entityprotected
GetDefaultHitPositionComponent()Entityprotected
GetEconomyProfile()Entityprotected
GetEntityDamageDisplayNameMap()Entityprotected
GetEntityDamageZoneMap()Entityprotected
GetFreezeThawProgress()Entityprotected
GetHeatPermeabilityCoef()Entityprotected
GetHiddenSelectionIndex(string selection)Entityprotected
GetHiddenSelections()Entityprotected
GetHiddenSelectionsData()Entityprotected
GetHiddenSelectionsMaterials()Entityprotected
GetHiddenSelectionsTextures()Entityprotected
GetHierarchyLevel(int lvl=0)Entityprotected
GetHierarchyParent()Entityprotected
GetHierarchyRoot()Entityprotected
GetHierarchyRootPlayer()Entityprotected
GetHitComponentForAI()Entityprotected
GetInventory()Entityprotected
GetInventoryAndCargoWeight(bool forceRecalc=false)Entityprotected
GetInventoryHandAnimation(notnull InventoryLocation loc, out int value)Entityprotected
GetInvulnerabilityTypeString()Entityprotected
GetIsFrozen()Entityprotected
GetItemOverheatProgress()Entityprotected
GetItemOverheatThreshold()Entityprotected
GetItemOverheatTime()Entityprotected
GetLifetime()Entityprotected
GetLifetimeMax()Entityprotected
GetLiquidThroughputCoef()Entityprotected
GetLiquidType()Entityprotected
GetMeleeTargetType()Entityprotected
GetObjectMaterial(int index)Entityprotected
GetObjectTexture(int index)Entityprotected
GetOnAttachmentReleaseLock()Entityprotected
GetOnAttachmentSetLock()Entityprotected
GetOnHitByInvoker()Entityprotected
GetOnItemAddedIntoCargo()Entityprotected
GetOnItemAttached()Entityprotected
GetOnItemDetached()Entityprotected
GetOnItemFlipped()Entityprotected
GetOnItemMovedInCargo()Entityprotected
GetOnItemRemovedFromCargo()Entityprotected
GetOnKilledInvoker()Entityprotected
GetOnReleaseLock()Entityprotected
GetOnSetLock()Entityprotected
GetOnViewIndexChanged()Entityprotected
GetPairDevice()Entityprotected
GetPersistentID(out int b1, out int b2, out int b3, out int b4)Entityprotected
GetQuantity()Entityprotected
GetQuantityMax()Entityprotected
GetQuantityMin()Entityprotected
GetQuantityNormalized()Entityprotected
GetQuickBarBonus()Entityprotected
GetRemotelyActivatedItemBehaviour()Entityprotected
GetSingleInventoryItemWeightEx()Entityprotected
GetSkinningBloodInfectionChance(eAgents type)Entityprotected
GetSlotsCountCorrect()Entityprotected
GetStoreLoadedQuantity()Entityprotected
GetSuitableFinisherHitComponents()Entityprotected
GetTargetQuantityMax(int attSlotID=-1)Entityprotected
GetTemperature()Entityprotected
GetTemperatureFreezeThreshold()Entityprotected
GetTemperatureFreezeTime()Entityprotected
GetTemperatureInit()Entityprotected
GetTemperatureMax()Entityprotected
GetTemperatureMin()Entityprotected
GetTemperatureThawThreshold()Entityprotected
GetTemperatureThawTime()Entityprotected
GetTurnableValveIndex(int pComponentIndex)Entityprotected
GetUniversalTemperatureSource()Entityprotected
GetUniversalTemperatureSourcePosition()Entityprotected
GetVariablesFloat()Entityprotected
GetViewIndex()Entityprotected
GetWeight()Entityprotected
GetWeightEx(bool forceRecalc=false)Entityprotected
GetWeightSpecialized(bool forceRecalc=false)Entityprotected
GetWet()Entityprotected
GetWetInit()Entityprotected
GetWetLevel()Entityprotected
GetWetLevelInternal(float wetness)Entityprotectedstatic
GetWetMax()Entityprotected
GetWetMin()Entityprotected
GetWetWeightModifier()Entityprotected
HandleFreezingProgression(float deltaHeat, TemperatureData data)Entityprotected
HandleItemOverheating(float deltaHeat, TemperatureData data)Entityprotected
HasAnyCargo()Entityprotected
HasBayonetAttached()Entityprotected
HasButtstockAttached()Entityprotected
HasEnergyManager()Entityprotected
HasFlammableMaterial()Entityprotected
HasQuantity()Entityprotected
HasTurnableValveBehavior()Entityprotected
HasWetness()Entityprotected
HeightCheckOverride()Entityprotected
HeightStartCheckOverride()Entityprotected
HideAllSelections()Entityprotected
HideSelection(string selection_name)Entityprotected
IgnoreOutOfReachCondition()Entityprotected
IncreaseLifetime()Entityprotected
IncreaseLifetimeUp()Entityprotected
InitGlobalExclusionValues()Entityprotected
InitLegacyConfigExclusionValues()Entityprotected
InitLegacyExclusionCheck()Entityprotected
InitLegacySlotExclusionValuesDerived()Entityprotected
InitLegacySlotExclusionValuesImplicit()Entityprotected
InitTemperature()Entityprotected
InsertAgent(int agent, float count=1)Entityprotected
InterpolateTempData(TemperatureDataInterpolated data)Entityprotected
IsAnimal()Entityprotected
IsBasebuildingKit()Entityprotected
IsBeingPlaced()Entityprotected
IsCookware()Entityprotected
IsEmpty()Entityprotected
IsEntityAI()Entityprotected
IsExclusionFlagPresent(set< int > values)Entityprotected
IsExclusionFlagPresentRecursive(set< int > values, int targetSlot)Entityprotected
IsFreezeThawProgressFinished()Entityprotected
IsHeavyBehaviour()Entityprotected
IsHologram()Entityprotected
IsIgnited()Entityprotected
IsIgnoredByConstruction()Entityprotected
IsInventoryVisible()Entityprotected
IsItemOverheated()Entityprotected
IsLockedInSlot()Entityprotected
IsManagingArrows()Entityprotected
IsOneHandedBehaviour()Entityprotected
IsPilotLight()Entityprotected
IsPlayer()Entityprotected
IsPreparedToDelete()Entityprotected
IsPrepareToDelete()Entityprotected
IsRoofAbove()Entityprotected
IsSelfAdjustingTemperature()Entityprotected
IsServerCheck(bool allow_client)Entityprotected
IsSetForDeletion()Entityprotected
IsSimpleHiddenSelectionVisible(int index)Entityprotected
IsSkinned()Entityprotected
IsSlotReserved(int slotID)Entityprotected
IsSplitable()Entityprotected
IsStoreLoad()Entityprotected
IsTakeable()Entityprotected
IsTargetIgnitionSuccessful(EntityAI item_target)Entityprotected
IsThisIgnitionSuccessful(EntityAI item_source=NULL)Entityprotected
IsTwoHandedBehaviour()Entityprotected
IsUniversalTemperatureSource()Entityprotected
IsValveTurnable(int pValveIndex)Entityprotected
IsVariableSet(int variable)Entityprotected
IsZombie()Entityprotected
IsZombieMilitary()Entityprotected
KeepHealthOnReplace()Entityprotected
LoadVariables(ParamsReadContext ctx, int version=-1)Entityprotected
LocalDropEntity(notnull EntityAI item)Entityprotected
LocalTakeEntityAsAttachment(notnull EntityAI item)Entityprotected
LocalTakeEntityAsAttachmentEx(notnull EntityAI item, int slot)Entityprotected
LocalTakeEntityToCargo(notnull EntityAI item)Entityprotected
LocalTakeEntityToCargoEx(notnull EntityAI item, int idx, int row, int col)Entityprotected
LocalTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item)Entityprotected
LocalTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item)Entityprotected
LocalTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot)Entityprotected
LocalTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item)Entityprotected
LocalTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col)Entityprotected
LocalTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item)Entityprotected
LocalTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst)Entityprotected
Log(string msg, string fnc_name="n/a")Entityprotected
LogError(string msg, string fnc_name="n/a")Entityprotected
LogWarning(string msg, string fnc_name="n/a")Entityprotected
m_CanDisplayWeightEntityprotected
m_DamageZoneMapEntityprotected
m_ElapsedSinceLastUpdateEntityprotected
m_FreezeThawProgressEntityprotected
m_InitializedEntityprotected
m_IsFrozenEntityprotected
m_IsFrozenLocalEntityprotected
m_OnAttachmentReleaseLockEntityprotected
m_OnAttachmentSetLockEntityprotected
m_OnHitByInvokerEntityprotected
m_OnItemAddedIntoCargoEntityprotected
m_OnItemAttachedEntityprotected
m_OnItemDetachedEntityprotected
m_OnItemFlippedEntityprotected
m_OnItemMovedInCargoEntityprotected
m_OnItemRemovedFromCargoEntityprotected
m_OnKilledInvokerEntityprotected
m_OnReleaseLockEntityprotected
m_OnSetLockEntityprotected
m_OnViewIndexChangedEntityprotected
m_OverheatProgressEntityprotected
m_PendingDeleteEntityprotected
m_PreviousRoofTestTimeEntityprotected
m_RoofAboveEntityprotected
m_TACEntityprotected
m_TransportHitRegisteredEntityprotected
m_TransportHitVelocityEntityprotected
m_UniversalTemperatureSourceEntityprotected
m_VarHeatPermeabilityCoefEntityprotected
m_VariablesMaskEntityprotected
m_VarTemperatureEntityprotected
m_VarTemperatureFreezeThresholdEntityprotected
m_VarTemperatureFreezeTimeEntityprotected
m_VarTemperatureInitEntityprotected
m_VarTemperatureMaxEntityprotected
m_VarTemperatureMinEntityprotected
m_VarTemperatureOverheatTimeEntityprotected
m_VarTemperatureThawThresholdEntityprotected
m_VarTemperatureThawTimeEntityprotected
m_ViewIndexEntityprotected
OnAction(int action_id, Man player, ParamsReadContext ctx)Entityprotected
OnAttachmentRuined(EntityAI attachment)Entityprotected
OnBeforeTryDelete()Entityprotected
OnBinLoadItemsDropped()Entityprotected
OnCargoChanged()Entityprotected
OnCEUpdate()Entityprotected
OnChildItemReceived(InventoryItem item)Entityprotected
OnChildItemRemoved(InventoryItem item)Entityprotected
OnDamageDestroyed(int oldLevel)Entityprotected
OnDebugButtonPressClient(int button_index)Entityprotected
OnDebugButtonPressServer(int button_index)Entityprotected
OnDebugSpawn()Entityprotected
OnDebugSpawnEx(DebugSpawnParams params)Entityprotected
OnEnergyAdded()Entityprotected
OnEnergyConsumed()Entityprotected
OnExplosionEffects(Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)Entityprotected
OnFreezeStateChangeClient()Entityprotected
OnFreezeStateChangeServer()Entityprotected
OnHologramBeingPlaced(Man player)Entityprotected
OnIgnitedTarget(EntityAI target_item)Entityprotected
OnIgnitedTargetFailed(EntityAI target_item)Entityprotected
OnIgnitedThis(EntityAI fire_source)Entityprotected
OnIgnitedThisFailed(EntityAI fire_source)Entityprotected
OnInitEnergy()Entityprotected
OnInventoryInit()Entityprotected
OnIsPlugged(EntityAI source_device)Entityprotected
OnIsUnplugged(EntityAI last_energy_source)Entityprotected
OnItemAttachmentSlotChanged(notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)Entityprotected
OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner)Entityprotected
OnItemOverheat(float deltaTime)Entityprotected
OnItemOverheatEnd()Entityprotected
OnItemOverheatStart()Entityprotected
OnMovedInsideCargo(EntityAI container)Entityprotected
OnMovedWithinCargo(EntityAI container)Entityprotected
OnOwnSocketReleased(EntityAI device)Entityprotected
OnOwnSocketTaken(EntityAI device)Entityprotected
OnPlacementCancelled(Man player)Entityprotected
OnPlacementComplete(Man player, vector position="0 0 0", vector orientation="0 0 0")Entityprotected
OnPlacementStarted(Man player)Entityprotected
OnRemovedFromCargo(EntityAI container)Entityprotected
OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)Entityprotected
OnStoreLoad(ParamsReadContext ctx, int version)Entityprotected
OnStoreSave(ParamsWriteContext ctx)Entityprotected
OnSwitchOff()Entityprotected
OnSwitchOn()Entityprotected
OnVariablesSynchronized()Entityprotected
OnWasAttached(EntityAI parent, int slot_id)Entityprotected
OnWasDetached(EntityAI parent, int slot_id)Entityprotected
OnWetChanged(float newVal, float oldVal)Entityprotected
OnWetLevelChanged(EWetnessLevel newLevel, EWetnessLevel oldLevel)Entityprotected
OnWork(float consumed_energy)Entityprotected
OnWorkStart()Entityprotected
OnWorkStop()Entityprotected
PairRemote(notnull EntityAI trigger)Entityprotected
PlacementCanBeRotated()Entityprotected
PlaceOnSurfaceRotated(out vector trans[4], vector pos, float dx=0, float dz=0, float fAngle=0, bool align=false)Entityprotected
PredictiveDropEntity(notnull EntityAI item)Entityprotected
PredictiveTakeEntityAsAttachment(notnull EntityAI item)Entityprotected
PredictiveTakeEntityAsAttachmentEx(notnull EntityAI item, int slot)Entityprotected
PredictiveTakeEntityToCargo(notnull EntityAI item)Entityprotected
PredictiveTakeEntityToCargoEx(notnull EntityAI item, int idx, int row, int col)Entityprotected
PredictiveTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item)Entityprotected
PredictiveTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item)Entityprotected
PredictiveTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot)Entityprotected
PredictiveTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item)Entityprotected
PredictiveTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col)Entityprotected
PredictiveTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item)Entityprotected
PredictiveTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst)Entityprotected
ProcessInvulnerabilityCheck(string servercfg_param)Entityprotected
ProcessMeleeItemDamage(int mode=0)Entityprotected
ProcessVariables()Entityprotected
ReadVarsFromCTX(ParamsReadContext ctx, int version=-1)Entityprotected
RefreshTemperatureAccess(TemperatureData data)Entityprotected
RegisterNetSyncVariableBool(string variableName)Entityprotected
RegisterNetSyncVariableBoolSignal(string variableName)Entityprotected
RegisterNetSyncVariableFloat(string variableName, float minValue=0, float maxValue=0, int precision=1)Entityprotected
RegisterNetSyncVariableInt(string variableName, int minValue=0, int maxValue=0)Entityprotected
RegisterNetSyncVariableObject(string variableName)Entityprotected
RegisterTransportHit(Transport transport)Entityprotected
RemoveAgent(int agent_id)Entityprotected
RemoveAllAgents()Entityprotected
RemoveAllAgentsExcept(int agent_to_keep)Entityprotected
RemoveItemVariable(int variable)Entityprotected
ReplaceOnDeath()Entityprotected
SaveVariables(ParamsWriteContext ctx)Entityprotected
SerializeNumericalVars(array< float > floats_out)Entityprotected
ServerDropEntity(notnull EntityAI item)Entityprotected
ServerTakeEntityAsAttachment(notnull EntityAI item)Entityprotected
ServerTakeEntityAsAttachmentEx(notnull EntityAI item, int slot)Entityprotected
ServerTakeEntityToCargo(notnull EntityAI item)Entityprotected
ServerTakeEntityToInventory(FindInventoryLocationType flags, notnull EntityAI item)Entityprotected
ServerTakeEntityToTargetAttachment(notnull EntityAI target, notnull EntityAI item)Entityprotected
ServerTakeEntityToTargetAttachmentEx(notnull EntityAI target, notnull EntityAI item, int slot)Entityprotected
ServerTakeEntityToTargetCargo(notnull EntityAI target, notnull EntityAI item)Entityprotected
ServerTakeEntityToTargetCargoEx(notnull CargoBase cargo, notnull EntityAI item, int row, int col)Entityprotected
ServerTakeEntityToTargetInventory(notnull EntityAI target, FindInventoryLocationType flags, notnull EntityAI item)Entityprotected
ServerTakeToDst(notnull InventoryLocation src, notnull InventoryLocation dst)Entityprotected
SetAITargetCallbacks(AbstractAITargetCallbacks callbacks)Entityprotected
SetAsSkinned()Entityprotected
SetAttachmentExclusionMaskGlobal(set< int > values)Entityprotected
SetAttachmentExclusionMaskSlot(int slotId, set< int > values)Entityprotected
SetBayonetAttached(bool pState, int slot_idx=-1)Entityprotected
SetButtstockAttached(bool pState, int slot_idx=-1)Entityprotected
SetCleanness(int value, bool allow_client=false)Entityprotected
SetColor(int r, int g, int b, int a)Entityprotected
SetFreezeThawProgress(float val)Entityprotected
SetFromProjectile(ProjectileStoppedInfo info)Entityprotected
SetFrozen(bool frozen)Entityprotected
SetInvisibleRecursive(bool invisible, EntityAI parent=null, array< int > attachments=null)Entityprotected
SetItemOverheatProgress(float val, float deltaTime=0)Entityprotected
SetLifetime(float fLifeTime)Entityprotected
SetLifetimeMax(float fLifeTime)Entityprotected
SetLiquidType(int value, bool allow_client=false)Entityprotected
SetObjectMaterial(int index, string mat_name)Entityprotected
SetObjectTexture(int index, string texture_name)Entityprotected
SetPersistentPairID(int id)Entityprotected
SetPilotLight(bool isOn)Entityprotected
SetPrepareToDelete()Entityprotected
SetQuantity(float value, bool destroy_config=true, bool destroy_forced=false, bool allow_client=false, bool clamp_to_stack_max=true)Entityprotected
SetQuantityNormalized(float value, bool destroy_config=true, bool destroy_forced=false)Entityprotected
SetQuantityToMinimum()Entityprotected
SetRoofAbove(bool state)Entityprotected
SetSimpleHiddenSelectionState(int index, bool state)Entityprotected
SetStoreLoad(bool value)Entityprotected
SetStoreLoadedQuantity(float value)Entityprotected
SetSynchDirty()Entityprotected
SetTakeable(bool pState)Entityprotected
SetTemperature(float value, bool allow_client=false)Entityprotected
SetTemperatureDirect(float value, bool allow_client=false)Entityprotected
SetTemperatureEx(TemperatureData data)Entityprotected
SetTemperatureMax()Entityprotected
SetUniversalTemperatureSource(UTemperatureSource uts)Entityprotected
SetVariableMask(int variable)Entityprotected
SetViewIndex(int index)Entityprotected
SetWeightDirty()Entityprotected
SetWet(float value, bool allow_client=false)Entityprotected
SetWetMax()Entityprotected
ShowAllSelections()Entityprotected
ShowSelection(string selection_name)Entityprotected
SoundHardBushFallingPlay()Entityprotected
SoundHardTreeFallingPlay()Entityprotected
SoundSoftBushFallingPlay()Entityprotected
SoundSoftTreeFallingPlay()Entityprotected
SpawnEntityOnGround(string object_name, vector mat[4])Entityprotected
SpawnEntityOnGroundPos(string object_name, vector pos)Entityprotected
SpawnInInventoryOrGroundPos(string object_name, GameInventory inv, vector pos)Entityprotected
SplitIntoStackMaxClient(EntityAI destination_entity, int slot_id)Entityprotected
SplitIntoStackMaxEx(EntityAI destination_entity, int slot_id)Entityprotected
SwitchItemSelectionTexture(EntityAI item, string slot_name)Entityprotected
SwitchItemSelectionTextureEx(EItemManipulationContext context, Param par=null)Entityprotected
SwitchLight(bool isOn)Entityprotected
TransferVariablesFloat(array< float > float_vars)Entityprotected
TranslateSlotFromSelection(string selection_name, out int slot_id)Entityprotected
TryDelete()Entityprotected
UnpairRemote()Entityprotected
UpdateNetSyncVariableFloat(string variableName, float minValue=0, float maxValue=0, int precision=1)Entityprotected
UpdateNetSyncVariableInt(string variableName, float minValue=0, float maxValue=0)Entityprotected
UpdateWeight(WeightUpdateType updateType=WeightUpdateType.FULL, float weightAdjustment=0)Entityprotected
UseConfigInitTemperature()Entityprotected
WriteVarsToCTX(ParamsWriteContext ctx)Entityprotected